Marvel’s Avengers Patch 2.2 launches November 30, and Spider-Man will join as a new PlayStation-exclusive hero. This will be the first expansion for Square Enix’s live-service game since Black Panther: War for Wakanda launched on August 17.
Spider-man’s story will be unveiled in an event called Spider-Man: With Great Power. Teased on the Marvel’s Avengers blog, Spider-Man’s in-game story will center around partnering with the Avenger’s team to stop AIM’s plans for an unstoppable Synthoid army. Apparently there’s also some interpersonal drama where he’ll need to decide whether he’ll continue working with the Avengers or stay solo in his heroic expeditions.
The patch will also include a new four-player raid called the Klaw Raid. Obviously, evil villain Klaw is the primary antagonist in this new raid, and upon defeating him, players can obtain the game’s highest-end gear.
System Updates:
- Power-Level Increase–The maximum Power Level will increase from 150 to 175.
- Gear Upgrading–Gear of a higher power level will be recyclable and can be used to upgrade current gear to match the higher-power level of the consumed item (with a few exceptions).
- Shipments–Costing 500 Units each, Shipments contain select Cosmetics, resources, and other items. Players will be able to view what’s in each Shipment box before purchase. There will also be a premium Outfit available only via Shipment purchases. Players can earn it two ways. The first is luck: Each Shipment box has a small chance of containing the Outfit. The second method is to reach 100 Shipment purchases. Players will then be automatically gifted the exclusive Outfit.
- Per-Hero Weekly Objectives–Players can now farm weekly rewards once a week for each eligible Hero in limited scenarios, which is different from the previous policy of one Hero per week. This policy will first be limited to Super Adaptoid Mission Chain and the Klaw Raid: Discordant Sound, but may expand to other activities in the future.
In other Marvel’s Avengers news, Square Enix’s president Yosuke Matsuda admitted that the game has “unfortunately not proven as successful as we would have liked.” He cited unexpected difficulties in the development process such as the transition to work-from-home due to the pandemic.
Marvel’s Guardian of the Galaxy developed by Eidos Montreal–a studio owned by Square Enix’s European branch–was released on October 26. You can check out our Marvel’s Guardian of the Galaxy review roundup.
Source: Gamespot