This is the Knights Chronicle Tier List – Arena. The list is strong AND dedicated efforts from the analysis and experiences of hardcore players in Knights Chronicle community. This Knights Chronicle Tier List – Arena can be considered the end of all resources about units that you can find for the game. However, please do not take this list as absolute when playing. Playing is for fun and enjoying. You can use the information from this Knights Chronicle Tier List – Arena to set up your desired team for best experience when playing Knights Chronicle. This Arena tier list is one of Knights Chronicle Tier Lists resources. Please check the resources links below for other Knights Chronicle Tier Lists.
This tier list will be constantly updating to match with the current situation of the game. Please do note that, do not play with all depends on the tier list. Play with what make you feel good. 🙂 That’s the best!
Update: May 14, 2019
Useful addition resources
Note to players who use Knights Chronicle Tier List – Arena
- Use the SEARCH function either on your browser or at the table will help you A LOT!
- Many units who are not top-tier in this listing are still usable in most situations (and sometimes preferred). You should always priotize who you enjoy playing.
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Knights Chronicle Tier List – Arena
Hero | Arena Tier | Role | Rune Set | Substats (slot order from 1 to 6) | Talents | Skillup Order | Notes |
---|---|---|---|---|---|---|---|
Abel | S w/o Skillups S w Skillups | Support | Resistance + Poison + One-on-one/Gasp/HP | HP HP HP/Counter/Multi Counter/Multi Counter Multi | 1/2, 1, 3, 3, 1 | 3/2 > 1 | COUNTERS DANDI WITH NO INVESTMENT. Also AoE wombocombo teams. No revive hurts him, pair him with another support. |
Abel Costume | S+ w/o Skillups SS w Skillups | Support | Resolve + Gasp OR Gasp + Poison + Spirit slaughter OR Multi + Gasp | HP HP Multi/Counter > HP Multi/Counter Counter Multi | 2/1, 1, 3, 3, 1 | 1 > 2 > 3 | Improved abel, now with dark warrior (status immunity), CD reduction immunity (leona), & healblock on s1. |
Alphonse | S w/o Skillups SS w Skillups | Tank (Supportive) | Taunt + Poison/Gasp/Resistance OR Agility + Any 2set | AS/HP AS/HP HP/Multi/Counter Multi/Counter ACC/Counter AS/Multi | 1, 1, 3, 3, 3/1 | 3 > 2 > 1 | Oh boy, oh boy. Unlike his brother, alphonse is looking like a VERY solid unit. A supportive tank. Brings tons of utility into the team, in the forms of shielding his team,healing, reducing the cooldowns of his of allies, reducing the damage taken by his allies. Also loaded with a lot of stuff to throw at the enemy team, to make their lives more difficult. Has AoE taunt + shields on S2, has buff removal & stun in a single button on S3. Can also take care of himself to some extent. Has built-in resolve, built-in 50% def buff for himself, guaranteed counter. |
Amon | SS w/o Skillups SS w Skillups | Tank/Buff | Taunt + Poison/Gasp/HP/Def/Resistance | HP (AS) HP (AS) Eva/Count/HP/Multi Eva/Counter/Multi Eva/Counter Multi (AS) | 1, 1, 3, 3, 1/3 | 2 > 3/1 | Goes first 80% of the time. Passive gives the team 30% increased damage and has a team resolve + ATK buff tied into one. S3 is an AoE mental seal that instakills upon S3 use + AoE taunt. 40% eva passive makes him very sturdy. You don't want attack speed, ESPECIALLY IF YOU'RE USING DANDI |
Arachnia | B w/o Skillups A+ w Skillups | ST NUKE/Anti-Resolve | Time + Resistance OR Cdmg + Resistance (Crit or carpe diem as 2set if used next to costume abel) | AS/Cdmg > Crit/HP AS/Cdmg > Crit/HP Multi/Counter/HP ATK/Multi/Counter ATK/Counter AS > ATK/Cdmg/Multi/Crit | 1, 1, 1, 3/1, 1 | 2 > 3 > 1 | Equip rune of times, press s2. Rinse & Repeat |
Ashley (AWAKE) | C w/o Skillups A w Skillups | ST/Veil meme | Rage + Counter | ACC/Cdmg/Crit ACC/Cdmg/Crit Counter Counter > ATK Counter > ATK/ACC Cdmg/Crit/ATK | 1,1, 1, 1, 2 | 1/3 > 2 | Possible to keep up permaveil in a well-built team surrounded by supports |
Belle | B+ w/o Skillups A+ w Skillups | CC | Multi/Agility/Conce + Taunt/Counter/Resistance | AS > HP/Crit/Cdmg AS > HP/Crit/CDmg Multi/Counter/HP Multi/Counter > ATK Counter/ACC AS/Multi | 1/3, 1/2, 1, 1, 1 | 3 > 1/2 | The new queen of CC. Single-handedly, with her passive, stunlock support type units out of the game. A pure utility unit, give her a lod of speed/multi/counter & make use of her LS pairing her with other water units, to keep the opposition frozen. Fucked sideways by vladys existance. |
Belle Costume | A w/o Skillups S w Skillups | FREEEEEEEEEEZE | Multi/Agility + Resistance/Carpe diem | AS/ACC AS/ACC Multi/Counter Multi/Counter Counter/ACC Multi/AS | 3/1, 1, 1/3, 1, 1/3 | 3 > 1 > 2 | Ehhhh really the same old. Costume makes her tankier, has her inflict more damage & applies the random melancholy procs whenever attacked. (Can be abused by fishing for cleave counterattacks on the enemy side) |
Britten | D w/o Skillups A w Skillups | Buffer/AoE | Cdmg + Counter | Cdmg > AS Cdmg > AS Counter > Multi Counter/ATK Counter/ATK Cdmg/AS | 1, 1, 1, 1, 1 | 2 > 3 > 1 | Functions SOLELY in autoplay comps composing of marg/abel/britten + alph or amon + X. |
Cain | S+ w/o Skillups SS w Skillups | ST/Anti Heal | Rage + Resistance/Gasp/Dominion | Cdmg/ACC Cdmg/ACC HP ATK ATK/ACC Cdmg/ATK | 1, 1, 1, 1/3, 2 | 1 > 3 > 2 | A strong bruiser, with built in damage immunity&healing, 80% Multi & Counter and an anti-heal unit. A durable fighter, very good if/when opponents do not have ways of healing with his buffs. Prevalence of Cynthia hurts him a ton. |
Chesire | C w/o Skillups B w Skillups | Curse | Agility + Resistance/Counter/Crit | AS > Crit/Hp AS > Crit/HP Multi/Counter/HP Multi/Counter Counter/ATK AS > > Crit/Multi | 1, 1, 1, 1/3, 1 | 2 > 1 > 3 | Veil and 100% crit to allies veiled. Useful in wombocombo AoE teams who can use the crit, also curse teams. |
Claude | B+ w/o Skillups A w Skillups | Tank | Taunt + Poison/Gasp/HP/Def/Resistance | AS > HP AS > HP Counter/HP/Multi Counter > Multi Counter AS > Multi | 1, 1, 3, 3, 1/3 | 1 > 3 > 2 | A supportish tank, kit overloaded with CC. Very versatile S3, acts as an dmg immunity to himself, a veil to his team, an AoE taunt on the enemy team, & in most cases a full AoE heal for your team. (Brings their hp % up to his HP%). Cucked by Rue/Ruby |
Cynthia | A w/o Skillups A+ w Skillups | ST/CC | Cdmg + Dominion | AS > Cdmg/HP/ACC AS > Cdmg/HP/ACC HP ATK ATK/ACC AS > Cdmg > ATK | 1, 1, 1, 1, 1 | 1 > 3 > 2 | Super strong dmg output, 100% crit & 75%multi/counter when selfsilenced. Limited teamcomp wise by the fact that can't really be ran with supports outside of Deimos or Ramu which both lower the quality of your comp. VERY GOOD IN NO-SUPPORT TEAMS, possibly S/SS tier WHEN her niche is filled. SKILLUPS MAKE A HUGE DIFFERENCE. |
Damian (AWAKE) | S w/o Skillups SSS+ w Skillups | MEGAMAN (AoE + ST) | Rune of Time/Conce/Rage + MULTI+/Resistance | AS/ACC/Crit/Cdmg AS/ACC/Crit/Cdmg Multi/Counter ATK/Multi/Counter ACC/ATK AS/ATK | 1, 1, 1/3, 1/3, 2 | 3/1 > 2 (please get both) | REWORKED AGAIN WOO. Inna nutshell, he be fucking br0ken (WITH SKILLUPS!!!!!!!). Removes abel bubble, has built-in multi/counter, Ignore def s1/s3, buffs teams attack, has almost permanent uptime on damage immunity. |
David | B w/o Skillups A+ w Skillups | ST/BR | Rage + Resistance/Counter | AS > Cdmg/Crit/HP AS > Cdmg/Crit/HP Multi/Counter/HP ATK/Multi/Counter ATK > Counter AS > ATK/Multi | 1, 1, 1, 1, 2 | 2> 3 > 1 | Able to deny Amon s2 taunt and a first turn nuke (can also stop a second turn nuker). AS IS CRUCIAL. Very little survivability and hard countered by resistance runes. Pairs well with cynthia so resistance runes on attackers are negated by melancholy. |
Decain | C w/o Skillups C w Skillups | Curse | Carpe diem + Burst + Crit/Resistance | AS > Cdmg/Crit/HP AS > Cdmg/Crit/HP HP/Multi/Counter ATK/Multi ATK > Counter AS > ATK/Crit/Cdmg | 1, 1, 1, 1, 2 | 3 > 2/1 | Only succeeds in AoE/Curse team. |
Deimos | B+ w/o Skillups SS w Skillups | Support | Resistance + Poison + One-on-one/Gasp/HP | HP/AS HP/AS HP/Multi/Counter Multi/Counter Counter Multi/AS | 2/1, 1, 3, 3, 1 | 2/3> 1 ( 3 points in both) | Aoe veil + strong heals in his kit, ST status immunity + dmg buff on S2. Autorevive passive. Outclassed by other supports. |
Edward | C w/o Skillups C w Skillups | ST/Debuff/AoE | Rage/Resolve + Resistance/Counter/Crit | AS/Crit/HP AS/Crit/HP Multi/Counter/HP ATK/Multi/Counter ATK/Counter AS/Crit/ATK | 1, 1, 1, 1, 2 | 2/3 > 1 | Solid passives, 50% max hp, 40% acc, 60% cdmg. Disappointingly enough, quite lackluster skills, no extra effects whatsoever, no utility. Just flat dmg & def down debuff. Pen on s3, that's it. Probably the weakest FMA unit. |
Edwin | B w/o Skillups A w Skillups | CC/ST/AoE | Rage/Conce + Resistance/Counter | AS > HP/Crit AS > HP/Crit Multi/Counter/HP ATK/Multi/Counter ATK > Counter AS > ATK/Crit/Multi | 1, 1, 1, 1, 2 | 3 > 2 > 1 | Fits anywhere, versatile debuffs, applies melancholy, silence & ignores def. Speed is key, make him FAST. |
Electra | D w/o Skillups C w Skillups | Tank | Taunt + Poison/Gasp/HP/Def/Resistance | AS > HP AS > HP Counter/HP/Multi Counter > Multi Counter AS > Multi | 1, 1, 3, 3, 1/3 | 1 > 2 > 3 | Blaze can be useful, but it's rng. Tanky enough to serve as a tank. |
Elizabeth | B w/o Skillups B+ w Skillups | Debuff/Evasion bot | Rage + Burst/Resistance/Counter | AS > Crit/HP AS > HP/Crit Multi/Counter/HP ATK/Multi/Counter ATK > Counter AS > ATK/Multi | 1, 1, 1, 1, 2 | 2/3 > 1 | Abnormals not doing too hot atm, but her passive to weaken targets who counterattack w/ her debuff on them, might shoot her up in usefulness. (With arrival of the tank meta) |
Ellie | E w/o Skillups E w Skillups | Useless | Rage/Conce + Resistance/Counter | AS > Crit/Cdmg/HP AS > Crit/Cdmg/HP Multi/Counter/HP ATK/Multi/Counter Counter/ATK AS/ATK/Multi | 1, 1, 1, 1, 1 | 3 > 1 > 2 | Her ideal playstyle is to wait, meaning either her or rest of team will be dead before she can be useful. 60 talent can be support for Cynthia to prevent debuff removal I guess??? |
Emilia | C w/o Skillups C w Skillups | Shield-Counter | Rage + Resistance/Counter | AS > Crit/Cdmg/HP AS > HP/Crit/Cdmg Multi/Counter/HP AtK/Multi/Counter ATK > Counter AS > ATK/Multi | 1, 1, 1, 1, 1 | 3 > 1 > 2 | Does bonkers dmg to any team with Sid (300% AoE nuke at lv 1 s3; goes to 500%) and good dmg to Kris, but otherwise is a poor choice for pvp. |
Erza | D w/o Skillups B w Skillups | ST/Anti-resolve/Anti-Heal | Rage/(Cdmg if crit leader) + Resistance | AS/Crit/Cdmg AS/Crit/Cdmg Multi/Counter ATK > Multi/Counter ATK > Counter AS/Cdmg/Crit/ATK | 1, 1, 1, 1, 2 | 3 > 2 > 1 | Needs skillup, speed, protection. S3 anti-resolve is her jam. |
Esna | C w/o Skillups A+ w Skillups | ST | Rage + Resistance/Crit/Counter | AS > Crit/HP/Cdmg AS > Crit/HP/Cdmg HP/Multi/Counter ATK/Multi/Counter ATK > Counter AS > ATK | 1, 1, 1, 1, 2 | 1 > 3 > 2 | Uses her S3, hopefully kills something with either the hit, or the mental seal. Afterwards, does absolutely nothing. |
Gray | B w/o Skillups A w Skillups | Freeze | Multi/Rage + 1on1/Resistance/Counter | AS/Crit/Cdmg AS/Crit/Cdmg/HP Multi/Counter Multi/Counter/ATK Counter/ATK AS/Multi/ATK | 1, 1, 1, 1, 2 | 1 > 3 > 2 | Needs a very specific team to function in. Unit's PAPER. |
Heinrich | C+ w/o Skillups B w Skillups | AoE/ST | Rage/Conce + Resistance/Counter | AS > Crit/Cdmg/HP AS > Crit/Cdmg/HP Multi/Counter/HP ATK > Multi/Counter ATK > Counter AS > ATK/Crit/Cdmg | 1, 1, 1, 1, 2 | 3 > 2 > 1 | Not a lot of good things to say about heinrich. His LS is a more restricted version of margaritas, backdraft is quite hard to use effectively and his damage reduction only works when he's attacking. |
Himari | A+/S w/o Skillups S w Skillups | Support/Better Abel | Resistance/2x Resis + 1on1 def + Poison/Gasp | AS/HP AS/HP Counter/Multi/HP Counter/Multi Counter AS/Multi | 2, 1, 3, 3, 1 | 2/3 > 1 | Has a superior guard-resolve (like amon) + abel shield in one passive, makes your team stun immune, has on-demand abel s2 that also heals, teamwide atk/crit buff. HAS. NO. REVIVE. ALERT ALERT I REPEAT NO REVIVE. Her base speed is snail level, so to make her EVER survive until her first turn, she NEEDS resistance runes or to be paired with ABEL or (if himari's well-built), a lydia or some other form of preventing dandi s3 from connecting into her. SHE NEEDS HELP TO LIVE DANDI S3. Leona, CC, etcetc, list goes on. Skillups are iffy, S2 gets 1 turn of extra duration at max rank, s3 cd gets lowered by 1 turn at max rank. I would not go for dupes, they are not worth a lot. TENTATIVE GRADING, TOO NEW TO ACCURATELY GRADE. |
Ian | C w/o Skillups C w Skillups | Tank | Taunt + Poison/Gasp/HP/Def/Resistance | AS > HP AS > HP Counter/HP/Multi Counter/Multi > ATK Counter > ATK AS > Multi | 1, 1, 3, 3, 1/3 | 2/1 > 3 | A good staller in guild wars. Easy to skill up, but skillups aren't amazing. Passive protection buff for teammates is useful and alleviates his selfish skills. However, PvP meta isn't great for tanks other than Amon |
Isabelle | C w/o Skillups B w Skillups | Aoe CC | Rage/Multi/Agility + Resistance/Dominion/Poison | AS > HP/Crit/Cdmg AS > Hp/Crit/Cdmg Multi/HP ATK/Multi ATK > Counter AS > ATK/Multi/Crit | 1, 1, 1, 1, 1 | 3 > 1 > 2 | The fastest AoE CC unit in the game. Make her fast, skill-ups help her massively. CC's not highly valued in the current meta. |
Jacqueline | C w/o Skillups B w Skillups | CC | Agility/Rage/Conce + Resistance/Gasp/Taunt | AS > Crit/Cdmg/HP AS > Crit/Cdmg/HP HP ATK/Counter ATK/Counter AS > ATK/Crit/Cdmg | 1, 1, 1, 1, 1 | 3/2 > 1 | Premier choice for removing resistance runes + CCing the enemy team. Pair with abnormals, (Belle, Amon, Claude, Dandi etc) |
Janus | S w/o Skillups SS w Skillups | ST/CC/Snowball | Cdmg/Rage + Resistance > Counter | Cdmg/Crit/ACC/AS Cdmg/Crit/ACC/AS Multi/Counter > HP Multi/Counter > ATK Counter/ACC Multi/AS | 1, 1, 1, 1/3, 1 | 2 (1 point) > 1 > 3 > 2 | Feeds upon the deaths of his own teammates and on killing blows he lands. Pair with miss etica for absurd powerspikes when teammates die. Has very good CC on demand with s2 & whenever he kills someone or a teammate dies. Also enrages to increase his own damage and reduces the damage he takes, whenever his buffs get removed or he gets CCed. SKILLUPS ARE MASSIVE FOR HIM. 3 Lines of ACC in-case you want to pound amons. USE WITH CRITICAL STRIKE CHANCE LEADER WHEN RUNNING CDMG RUNES. |
Janus Costume | SS w/o Skillups SS w Skillups | ST/CC | Cdmg/Resolve + Resistance > Counter | AS/Cdmg/Crit/ACC AS/Cdmg/Crit/ACC Multi/Counter > HP Multi/Counter > ATK Counter/ACC AS > Multi > Cdmg/Crit | 1, 1, 1, 1/3, 1 | 2 (1 point) > 1 > 3 > 2 | Oh boy... A costume to one of the best units in the game. Janus costume turns his role upside down, making him a way more offenssive variant of the non-costume version. His madness (3man stun) now procs off on kills landed by him OR his allies. His s3 now also deals its bonus damage to hybrid types. Badges + costume give him more stats, and his costume kit is more potent on offensive. 3 Lines of ACC in-case you want to pound amons. USE WITH CRITICAL STRIKE CHANCE LEADER WHEN RUNNING CDMG RUNES. |
Junia | C w/o Skillups C w Skillups | ST | Rage + Burst/Resistance/Counter | AS > Crit/Cdmg/HP AS > HP/Crit/Cdmg Multi/Counter/HP ATK/Multi/Counter ATK > Counter AS > ATK/Multi | 1, 1, 1, 1, 2 | 3 > 2 > 1 | Delayed nuker. Hard countered by status immunity or debuff removal. |
Kali | B+ w/o Skillups SS w Skillups | ST/Anti Heal | Rage/Cdmg/Multi + Counter/Burst | AS/Crit/Cdmg AS/Crit/Cdmg Multi/Counter Multi/Counter Counter AS/Multi/Crit/Cdmg | 1, 1, 1, 1/3, 1 | 3 > 2/1 | Kali is so stronk. Poisons frequently, countering supports and passive healing. Insane damage vs units afflicted by a DoT, 50% chance to hide after using a skill, 100% RESOLVE + BLIND ? Cdmg if paired with kristian leader, rage/multi if not. |
Karen | S w/o Skillups S w Skillups | Support/DR | Resistance + Poison + One-on-one/Gasp/HP | HP HP HP Counter/Multi Counter Multi | 1/2, 1, 3, 3, 1 | 3 > 2 > 1 | Amazing passives. Gets an instant turn when an ally falls below 30%, S2 gives ally an instant turn, S3 huge AoE heal |
Kristian | B w/o Skillups A w Skillups | ST/BR | Cdmg/Rage + Resistance/Counter | AS > Cdmg/HP/Crit AS > Cdmg/HP/Crit Multi/HP/Counter ATK/Multi/Counter ATK > Counter AS > ATK/Cdmg/Crit | 1, 1, 1, 3/1, 1 | 3 > 2 > 1 | 1 ADD HP RECOV LINE TO SLOT 3 or 4 or 5. Overall amazing. High uptime on damage immunity on himself. S3 prevents an enemy from using skills. Can remove buffs, penetration on all skills, and high dmg output. |
Leona Costume | A w/o Skillups SS w Skillups | AoE/Support | Conce/Agility + Resistance or Support setup. | AS > HP/Crit/Cdmg AS > HP/Crit/Cdmg Multi/Counter/HP Multi/Counter/ATK ATK/Counter AS > ATK/Multi/Crit/Cdmg | 3/1, 1, 1, 3/1, 1 | 3 > 2 > 1 | A few approaches to leona. Her S2 is basically, karen S2 on multiple targets. You can build her, as a turnspeed bot, with a lot of attack speed to give your other units an instant turn. Or, as an nuker with her built-in ignore def, doing massive dmg with her S3. OR, as an support with no revive, stacking her with hp + trigger runes, her heal output is enourmous with her built in multi+counter & her heal passive. |
Lifa | B w/o Skillups A w Skillups | ST/Buffer/Taunt | Cdmg + Counter/Crit/HP | AS/Crit/HP/Cdmg AS/Crit/HP/Cdmg HP/Counter/Multi ATK/Counter/Multi ATK > Counter AS/Crit/ATK | 1, 1, 1, 3/1, 1 | 2 > 3 > 1 | Team buffer. Pairs well with Kristian. Have her go before ur other units to buff with S2, Cdmg + crit is king. |
Lifa Costume | B w/o Skillups S w Skillups | Buff/ST | Cdmg/Agility + Resistance | AS >> Crit/Cdmg/HP AS >> Crit/Cdmg/HP Multi/Counter/HP ATK/Multi/Counter ATK/Counter AS >> Cdmg/Crit | 1, 1, 1, 3/1, 1 | 2 > 1 > 3 | Same crazy good Lifa buff combined with actual dmg output now. Her dps abilities cycles depending on her passive. |
Lily | C w/o Skillups C w Skillups | Men counter. | Rage + Resistance/Counter/Dominion | AS > Crit/Cdmg/HP AS > HP/Crit/Cdmg Multi/Counter/HP ATK/Multi/Counter ATK > Counter AS > ATK/Multi | 1, 1, 1, 1, 2 | 3 > 1 > 2 | Good vs 3+ Male heroes. Poor performance vs. female heroes due to her dealing little dmg and providing no cc. |
Ling Yao | B w/o Skillups A w Skillups | ST/Anti-Resolve | Rage + Resistance/Counter | AS > Crit/Cdmg AS > Crit/Cdmg Multi/Counter > HP ATK/Multi/Counter ATK > Counter AS > ATK/Multi | 1, 1, 1, 1, 2 | 3 > 1 > 2 | Anti-resolve Anti-resolve Anti-resolve Anti-resolve Anti-resolve Anti-resolve Anti-resolve Anti-resolve. That's ling. Usage is to pair him w/ anti-revival units, to get some quick games in. |
Lionel | B w/o Skillups B w Skillups | Tank/Buff/Heal | Taunt + Poison/Gasp/HP/Def | AS > HP AS > HP HP/Counter/Multi Counter/Multi Counter/Multi AS > Multi | 1, 1, 3, 3, 1/3 | 3 > 1 > 2 | Insanely slow. Outclassed by other tanks, but a good counterpick vs enemy AoE teams. Shields provide good utility. Has crit prep + situational team revive. |
Lucy | B w/o Skillups B+ w Skillups | Disable / ST nuke | Cdmg/Rage + Resistance | AS/Crit/Cdmg AS/Crit/Cdmg Multi ATK/Multi/ ATK AS/Cdmg/Crit/ATK | 1, 1, 1, 1, 2 | 3 > 1 > 2 | Has a 3 man disable. And single-target damage. That's about it. Super-resolve that resets S3 cd and gives crit prep. Built-in shield, still very vulnerable to oneshots. A lot of damage, missing on utility. VERY skill-up reliant. |
Lust | B w/o Skillups A+ w Skillups | Anti-Tank/Anti-Heal | Cdmg + Resistance/Counter | AS/Crit/Cdmg/ACC AS/Crit/Cdmg/ACC Multi/Counter/HP Multi/Counter/ATK Counter/ATK/ACC AS/Cdmg > Multi | 1, 1, 1, 1/3, 1 | 3/1 > 2 | T A N K S. Her sole existance on planet earth, is to kill tank. With MARDUK, alph, amon existing & going to start running rampant in arena, she's ur choice w/ janus to slay the pesky frontline. Has built-in healblock, good survivablity, abuses dark elemental LS, pairs well with janus and/or vlady. USE WITH CRITICAL STRIKE CHANCE LEADER WHEN RUNNING CDMG RUNES. |
Lydia Costume | A w/o Skillups S+ w Skillups | Support | Resolve + 1on1 def/Resistance OR Poison + Gasp + Resistance/1on1 def | HP HP Multi/Counter/HP Multi/Counter Counter Multi | 1/2, 1, 3, 3, 1 | 3 > 2 > 1 | Insane. Offers a teamwide 100% crit damage reduction buff, PASSIVELY (When she has a debuff immunity buff on herself). Self-revive passive, Strong heal + debuff removal on S1, single-target res on S2, AoE wide debuff immunity/100% crit dmg reduction buff that ALSO has a 50% chance to remove debuffs S3. Strong, solid, when in doubt, pick Lydia. Fits into any team. a PERFECT choice for people who lack some of that juicy attack speed & like to/have to take things a bit more slowly. She will help you survive those nasty teams outspeeding you and blowing you out of the water. |
Marduk | B w/o Skillups A w Skillups | Tank | Taunt + HP + Counter/Def (Poison?) | AS/HP AS/HP Counter > HP/Multi Counter > Multi Counter AS > Multi | 1, 1, 3, 3, 1/3 | 3 > 2/1 | REWORKED. Oh boy, oh boy. Passively now, takes 50% reduced dmg from enemies with abnormals on them, goes insane when he's one of the 2 remaining members of your team alive (gets 200% atk buff & clear himself of debuffs, every turn of his). Has a resolve, which also taunts the opposing team. Inflicts ignore DEF damage when counterattacking. S2 aoe taunt + max hp buff to team, S3 very high chance of stunning attack & hybrid types (GOES UP TO 2 TURNS AT MAX RANK!!) STACK COUNTER ON HIM!. |
Marduk Costume | S+ w/o Skillups SS w Skillups | 1v5 machine, CC | Resistance/1on1 def + Taunt/Barrier/Poison/Gasp | AS/HP AS/HP Counter/HP > Multi Counter > Multi Counter AS/Multi | 1, 1, 1, 3/1, 1 | 3 > 2/1 | THE. GOD. Check normal marduke description, major changes that the costume gives is, now becomes a monster when he's last of the 3 remaining units ( the buff also lasts 2 turns now, a.k.a permanent uptime), now has superresolve that lasts for another turn, s3 ignores defense. Broken unit. STACK COUNTER ON HIM!!!!!! |
Margarita | S w/o Skillups S+ w Skillups | AoE/ST/Anti-Heal | Cdmg + Resistance/Counter | AS > Cdmg/HP AS > Cdmg/HP Multi/Counter/HP Multi/Counter > ATK ATK/Counter AS > Cdmg/ATK/Multi | 1, 1, 1, 1/3, 1 | 3 > 1 > 2 | The newest arrival to the gang of Janus, Cynthia, Cain. Massive built-in stats & permanently prevents the enemy team from healing while her S3 buff is up. Has massive damage & self-sustain, still a bit on the squishy side. Keep her alive, she's a menace. |
Mary | D w/o Skillups B w Skillups | AoE/Anti Rev | Rage/Conce + Counter/Crit/HP | AS > Crit/HP AS > Crit/HP Multi/HP/Counter ATK/Multi/Counter ATK > Counter AS > ATK/Crit | 1, 1, 1, 1, 2 | 3 > 2 > 1 | AoE anti revive chance. Mediocre rng and mediocre dmg are her big downsides, putting her solidly in D tier. |
Mary Costume | B w/o Skillups A w Skillups | AoE/Anti Rev | Conce/Rage + Counter/Crit/HP | AS > Crit/HP AS > Crit/HP Multi/HP/Counter ATK/Multi/Counter ATK > Counter AS > ATK/Crit | 1, 1, 1, 1, 2 | 3 > 2 > 1 | New S3 gives her much improved AoE dmg. NEEDS SKILLUPS! Her 80% revive with concentrated power, CD reset allows for another S3 knockdown, passive having a dmg modifier, making her a top AoE option. YOU NEED SKILLUPSSSSSSSSS |
May | C w/o Skillups B w Skillups | ST | Rage + Counter/Crit | AS > Crit/Cdmg/ACC AS > Crit/Cdmg/ACC HP/Multi/Counter ATK/Multi/Counter ATK > Counter AS > ATK/Crit | 1, 1, 1, 1, 2 | 3 > 2 > 1 | F2P alternative to Dandi, Taiyo, and Esna. RNG ignore defense, but completely outclassed. Big damage on S3 |
Maya | D w/o Skillups A/S w Skillups | The Last Waterbender (ST, counters tanks & water units) | Rage + Resistance (Time and multi set are both valid at max s1/s3) | AS/Crit/Cdmg AS/Crit/Cdmg Multi > Counter ATK > Multi/Counter ATK > ACC/Counter ATK/AS (Multi if max s1) | 1, 1, 1/3, 1/3, 2 | 3 (until lvl3) > 1 > 2 | Skillups, skillups, skillups. 100% NEEDS them to function. Basic single-target anti-resolve (with ignore def) & and a hardhitting S1. (WIT SKILLUPS) |
Meril | D w/o Skillups D w Skillups | AoE | Multi + Counter/HP | AS > HP/Crit AS > HP/Crit Multi/HP/Counter ATK/Multi/Counter ATK > Counter AS > ATK/Crit | 1, 1, 1, 1, 2 | 3 > 1 > 2 | Low damage AoE. Only utility is her brand. |
Meril Costume | w/o Skillups w Skillups | Refer to World boss! section | Refer to World boss! section | WB Unit | |||
Mina | D w/o Skillups B w Skillups | AoE/CC | Concentration/Rage/Cdmg + Resistance/Counter | AS > > Crit/HP AS > > Crit/HP Multi/Counter/HP ATK/Multi/Counter ATK > Counter AS > > ATK/Multi/Crit | 1, 1, 1, 1, 1 | 3 > 2 > 1 | High dmg AoE nuke. NEEDS SKILLUPS! Skillups push her to S. GET ATK SPEED |
Mina Costume | D w/o Skillups B+ w Skillups | AoE (cucked by meta) | Conce + Resistance | AS > Crit/Cdmg AS > Crit/Cdmg Multi > Counter/HP ATK > Multi/Counter ATK > Counter AS > ATK/Crit/Cdmg | 1, 1, 1, 3/1, 1 | 3 > 2 > 1 | Still cucked by resolves, eticas, januses, abels, lydias. She's the exact same old mina, with the same old issues. Now she's been given more charm % all over the board, also a passive charm each turn, still weak. Charm is a shit mechanic & she does not have the built-in survivablity nor the damage to become a monster as the fight goes on, like some units (janus, kali, vlady etc) do. Weak, HIMARI might help her state. Do not buy this costume it's a cash crab. |
Miss Etica | A+ w/o Skillups S w Skillups | Support/CC | Resistance + Poison + One-on-one/Gasp/HP | HP/AS HP/AS HP>Counter/Multi Counter/Multi Counter Multi/AS | 1/2, 1, 3, 3, 1 | 3/2 > 1 | Completely PvP focused support. Insane passive that stuns upon ally deaths, multiple strong debuffs to overwhelm rue. Strong heals, strong buffs, strong debuffs, short CD res. (Worth it to pull for her, nasty when paired with rue) |
Momo | SS w/o Skillups SS w Skillups | ST NUKE | Rage/Time + Resistance/Counter | AS/Cmdg/Crit AS/Cdmg/Crit Counter > Multi Counter > Multi/ATK Counter > ATK AS/Cdmg/Crit/ATK | 1, 1, 1, 3/1, 2 | 2 > 1 > 3 | Damage. A lot of it. Single-target. Did I mention, a lot of damage. Sadly, that's all. She has simply got absolutely nothing else going on for her, than damage. No utility, no survivability. LS is sick. |
Morrigan | A w/o Skillups S w Skillups | ST/Anti Rev | Rage + Burst/Resistance/HP | AS > Crit/HP AS > Crit/HP HP/Multi/Counter ATK/Multi/Counter ATK > Counter AS > ATK/Crit | 1, 1, 1, 1, 2 | 3 > 1 > 2 | High dmg anti revive nuke, unfortunately countered by Amon meta. Dandi is far superior anti-reviver |
Morrigan Costume | A+ w/o Skillups S w Skillups | ST/Anti Rev | Rage + Burst/Resistance/HP | AS > Crit/HP AS > Crit/HP HP/Multi/Counter ATK/Multi/Counter ATK > Counter AS > ATK/Crit | 1, 1, 1, 1, 2 | 3 > 1 > 2 | High dmg anti revive nuke. Still countered by resolves, but costume buffs her sustained dps. |
Natsu | B+ w/o Skillups A+ w Skillups | AoE/ST/Anti-rev/Burn | Rage/Multi + Resistance | AS/Crit/Cdmg AS/Crit/Cdmg Multi/Counter ATK/Multi/Counter ATK > Counter AS/ATK >> Multi/Crit/Cdmg | 1, 1, 1, 1, 2 | 3 > 1 > 2 | Massive anti-revive nuke, buff removal, burn, blaze. Super-resolve that resets S3 cd & gives debuff immunity. Skillups are big. |
Nemesis | C w/o Skillups B w Skillups | AoE/Anti Rev | Rage/Conce/Cdmg + Resistance/Crit/Counter | AS > HP/Cdmg/Crit AS > HP/Cdmg/Crit HP/Multi ATK/Multi ATK AS > ATK/Cdmg/Crit | 1, 1, 1, 1, 2 | 3/2 > 1 | Strong first turns: AoE anti rev nuke that ignores def + penetration dmg; Crit + attack speed selfbuff. Best 1/1/1 AoE unit, but still dependant on skillups. Max Nemesis is S tier due to strong anti-rez AoE nuke and massive crit chance. Cdmg gets better as a stat with every S2 skill up. |
Nemesis Costume | B w/o Skillups A w Skillups | AoE/BR | Conce/Cdmg/Rage + Resistance/Crit/Counter | AS > Cdmg > Crit/HP AS > Cdmg > Crit/HP Multi/Counter/HP ATK/Multi/Counter ATK > Counter AS > Cdmg > Atk | 1, 1, 1, 1, 1 | 3 > 2 > 1 | NM's another attempt at making nem glorious. Her costume gives her consistent buff stripping (Main use, removing resistance runes), & Reliable ardealine on S2. Her main issues still stand, of low %s to proc anti-rev, and being quite paper herself with huge reliance on EMP shield. |
Nix | C w/o Skillups C w Skillups | Curse | Rage/Conce + Resistance/Counter/HP | AS > Crit/HP AS > Crit/HP Multi/Counter/HP ATK/Multi/Counter ATK > Counter AS > ATK/Crit/Multi | 1, 1, 1, 1, 2 | 3/2 > 1 | Curse team niche. Only does dmg with a full curse team. VERY STRONG LEADSKILL FOR CHES MARY NIX COMP |
Nix Costume | B w/o Skillups A w Skillups | Curse | Rage/Conce + Resistance/Counter/HP | AS > HP/Crit AS > HP/Crit Multi/Counter/HP ATK/Multi/Counter ATK > Counter AS > ATK/Multi/Crit | 1, 1, 1, 1, 2 | 3 > 1 > 2 | Reliant on skillups. Much stronger AoE nuking + self atk buffing capabilities. |
Nikita | A w/o Skillups A+ w Skillups | ST | Rage + Multi ENH/Crit/Resistance/ | AS/Crit/HP/Cdmg AS/Crit/HP/Cdmg Multi/HP/Counter ATK >> Multi/Counter ATK >> Counter ATK/AS >> Crit | 1, 1, 1, 1, 2 | 3 > 1 > 2 | S3 STUN IS INSANE. HAS RESOLVE AND ARDEALINE GIVES HER MULTIPLE TURNS IN THE BEGINNING. Super good sustain DPS. Lacks the burst potential of other top tier PvP dps units. 75% IS MULTI CAP AND SHE HAS 50% MULTI PASSIVE |
Pierina | B w/o Skillups S w Skillups | Anti-self rev/anti-resolve | Rage + Resistance | AS > Crit/Cdmg AS > Crit/Cdmg Multi > Counter ATK/Multi ATK/Counter/ACC AS/ATK/Multi | 1, 1, 1/3, 1/3, 2 | 3 > 1 > 2 | An guaranteed 1man antiresolve/antiresive (possible adjacents, 50% chance) as a start of wave passive. Really potent. Also hurts really bad with S3 due to built-in modifiers. Get them skillups, she's worth the pain. |
Ramu | B w/o Skillups B+ w Skillups | Support | HP + Def + HP/Def/ RESISTANCE | HP HP HP Multi/Counter Counter Multi | 1, 1, 1, 1, 3/1 | 3 > 2 > 1 | Extremely sturdy reviver. Hits like a feather. Suffers against Morrigan meta. |
Ramu Costume | A+ w/o Skillups SS w Skillups | Support | Resolve + Resistance/1on1 OR Poison + Gasp + Resistance/1on1 | HP HP HP Multi/Counter Counter Multi | 1, 1, 1, 1, 3/1 | 3 > 2 > 1 | RNG Abnormal immunity. Skillups push her to S tier! |
Rebecca | D w/o Skillups D w Skillups | ST | Rage + Resistance/Crit/Counter/HP | AS > HP/Crit AS > HP/Crit HP/Multi/Counter ATK/Multi/Counter ATK > Counter AS > ATK/Crit | 1, 1, 1, 1, 2 | 3 > 1 > 2 | Even SR's can do her job better. (See: Saya) |
Rebecca Costume | B w/o Skillups B+ w Skillups | ST | Rage + Resistance/Crit/Counter/HP | AS > HP/Crit AS > HP/Crit HP/Multi/Counter ATK/Multi/Counter ATK > Counter AS > ATK/Crit | 1, 1, 1, 1, 2 | 2 > 3 > 1 | Her s2 debuff is crazy strong, but other portions of her kit remain underwhelming. |
Riza | C w/o Skillups B w Skillups | ST/AoE | Multi/Rage + Resistance/Counter/Multi+ | AS > Crit/Cdmg AS > Crit/Cdmg Multi > Counter > HP Multi/ATK > Counter ATK > Counter AS > Multi/ATK | 1, 1, 1, 1, 2 | 3/1 > 2 | Kit with absolutely nothing but damage, no utility. Her only "perk" is disable, which other units offer & are packed with better kits. PvE unit. |
Roy | C w/o Skillups B+ w Skillups | DoT/AoE/ST/Blaze | Rage + Resistance/Burst | AS > Crit/Cdmg AS > Crit/Cdmg Counter/HP > Multi ATK > Counter > Multi ATK > Counter AS > ATK > Crit/Cdmg | 1, 1, 1, 1, 2 | 2 > 1/3 | AoE blaze & blind, massive damage output but simply too paper to make use of in the current metagame. Has resolve but no longevity in fights. PvE unit. |
Ruby | B w/o Skillups A+ w Skillups | ST/BR | Rage/Multi + Resistance/Counter/HP | AS > HP/Crit AS > HP/Crit HP/Multi/Counter ATK/Multi/Counter ATK > Counter AS > ATK/Multi/Crit | 1, 1, 1, 1, 2 | 3/2 > 1 | Greatest utility from her buff removal. Does not work on supports/hybrids. A bruiser, very durable for an attacker. |
Rue | S+ w/o Skillups SS w Skillups | Support/DR/BR | Resistance + Poison + One-on-one/Gasp/HP | HP/AS HP/AS HP/Multi/Counter Multi/Counter Counter Multi/AS | 2/1, 1, 3, 3, 1 | 1 > 2/3 | Strips enemy dmg immunity & shields passively, removes abnormals from your team passively. Skills have buff removal, AoE Heal + Abnormal status immunity, single target res tied into CD refresh & instant turn for the target. |
Sara | B w/o Skillups A w Skillups | ST/Delay | Cdmg>Rage + Resistance>Crit/Counter | AS/Crit/Cdmg/HP AS/Crit/Cdmg/HP Multi/Counter/HP ATK/Multi/Counter ATK > Counter AS/Crit/Cdmg/ATK | 1, 1, 1, 1, 1 | 1/3 > 2 | Fast as sonic, has situational AoE buff stripping, weakness reveal, healblock & enemy turn speed manipulation (Disable) |
Serdick | C w/o Skillups C w Skillups | AoE/CC | Rage + Resistance/Counter/HP/Crit | AS > HP/Crit AS > HP/Crit HP/Multi/Counter ATK/Multi/Counter ATK > Counter AS > ATK/Multi/Crit | 1, 1, 1, 1, 1 | 3 > 1 > 2 | Good dmg and good CC against female heroes, also tanky vs them. Not great in this meta. |
Sid | A w/o Skillups S w Skillups | Support/DR | Resistance + Poison + One-on-one/Gasp/HP | HP/AS HP/AS HP/Multi/Counter Multi/Counter Counter Multi/AS | 1/2, 1, 3, 3, 1 | 3 > 2 > 1 | Whole team shielding/Dmg immunity, debuff removal, and 2 target revive (when maxed). AoE heal & AoE ress both reduce targets cooldowns. |
Sinclair | C w/o Skillups C w Skillups | Curse | Rage + Resistance/Counter/HP/Crit | AS > HP/Crit AS > HP/Crit HP/Multi/Counter ATK/Multi/Counter ATK > Counter AS > ATK/Crit/Multi | 1, 1, 1, 1, 1 | 3 > 1 > 2 | Curse team niche. Paired with other curse applying units, a staple unit in those WomboCombo curse AoE teams |
Taiyo | B w/o Skillups A w Skillups | ST/CC? | Cdmg/Rage/Multi/Resolve + Resistance/Counter | AS > Cdmg/HP/Crit AS > Cdmg/HP/Crit Multi/Counter/HP ATK/Multi/Counter ATK > Counter AS > ATK/Multi/Cdmg | 1, 1, 1, 1, 2 | 3 > 1 > 2 | Rage set=multi subs, Multi set = ATK subs; Really strong S3. S1 also does insane amounts of damage. Tanky. |
Taryn | B w/o Skillups B+ w Skillups | ST/CC | Rage + Resistance/Counter | AS/Crit/Cdmg/HP AS/Crit/Cdmg/HP Multi/Counter/HP ATK/Multi/Counter ATK > Counter AS/ATK/Multi | 1, 1, 1, 1, 2 | 2 > 3 > 1 | 599 base speed, taunt immunity. A very CC-loaded kit, tanky & good at shutting down/flat out killing single units. |
Tesla | B w/o Skillups A w Skillups | AoE/ST/DoT | Cdmg + Burst/Resistance/Counter | AS > Cdmg/HP AS > Cdmg/HP Multi/Counter/HP ATK > Multi/Counter ATK > Counter AS/Cdmg/ATK | 1, 1, 1, 1, 1 | 3 > 2 > 1 | Main perk's her leaderskill, pair her with units capable of applying damage over time effects. (Kali; Chesire, Nix). Quite potent on her self, has resolve, respectable damage, no other utility to mention. |
Theo Costume | B w/o Skillups B+ w Skillups | AoE/ST/CC | Conce/Rage + Resistance/Crit/Counter | AS > Crit/Cdmg/HP AS > Crit/Cdmg/HP Multi/Counter/HP ATK > Multi/Counter ATK > Counter AS > ATK/Crit/Cdmg | 1, 1, 1, 1, 2 | 3 > 2 > 1 | Costume gave Theo a hardhitting s3, a ignore def + stun on demand to s2, and a better resolve. Brand to s1. Nothing special, S3 hurts tho. Mostly a PvE unit still. |
Tyrione | A w/o Skillups A+ w Skillups | Passive charm, anti-res | Cdmg/Rage/Multi + Resis | Cdmg/Crit/ACC Cdmg/Crit/ACC Multi/Counter Multi/Counter/ATK ATK/Counter/ACC Cdmg/ATK/Multi | 1, 1, 1/3, 1/3, 2 | 3/1 > 2 | Her only & sole reason for existing is to slow down opponents faster than you. Her start of wave passive, prevents the first 2-4 turns of the match. A.k.a, you slow, run her so fast opponents dont stomp you. |
Verdandi | S+ w/o Skillups SS w Skillups | ST/Anti-everything | Cdmg + Resistance/HP/Carpe Diem | AS/Cdmg/ACC AS/Cdmg/ACC Multi > HP ATK >> Multi ACC/ATK AS > Cdmg > ATK | 1, 1, 1, 1, 1 | 3 > 1 > 2 | Gamebreaking/metashifting unit. shits on RESOLVE, shits on REVIVE. Make her AS FAST AS POSSIBLE, the FIRST unit to go in your team. SPEED AND CDMG IS KEY. Also, either start off the match by using S1 on ur amon or take off your amons attack speed lines if you are pairing these two together, to avoid losing your important 100% crit chance buff due to countering becouse of amon S2. Even without skillups, ignore def + Cdmg stacking allows you to oneshot 3 units with S3. ((THE REASONING FOR INCLUDING A RESISTANCE SET AS AN OPTION IS, TO AVOID GETTING TAUNTED BY ENEMY AMONS PREVENTING YOUR S3 USAGE AT THE RIGHT TARGETS AND PREVENTING GETTING FUCKED BY THE OPPOSING DANDI)) |
Vlady Costume | S+ w/o Skillups SS w Skillups | Immortal, AoE stealth | Multi (cdmg/rage is an option) + Resistance | AS/Crit/Cdmg/HP AS/Crit/Cdmg/HP Multi > Counter/HP Multi > Counter Counter > ATK AS/Multi | 3/1, 1, 1, 3/1, 1 | 1 > 3 > 2 | Ah vlady you gorgeous being. He hides anyone on your team FOR TWO TURNS (including himself), when they are inflicted with an abnormal status effect. That's it. That's vlady. A dark hybrid, insane survivability as he heals himself every time he hits a bleeding enemy, (all his skills also bleed). Gets 60% counter and double healing when under 50% hp, S3 gives him ardealine, S2 is a 1turn looming death, has immortality (same as lust, revives if not burning while killed). An insane UTILITY hero, does not offer you the insane damage units like Arach & Momo do, but makes himself & your team niche immortal due to permahiding. |
Wendy | C w/o Skillups A w Skillups | Heal / Nothing | Multi/Agility/Cdmg + Resistance/Counter | AS/HP/Crit/Cdmg AS/HP/Crit/Cdmg Multi/Counter/HP Multi/Counter Counter AS/Multi/Cdmg | 1, 1, 1, 1, 1 | 2> 3 > 1 (can't tell yet) | Crit prep + ATK buff, teamwide both. |
Special credits:
- Unpopular Opinions (from discord)
- Izanagi (from discord)
- Saya (subreddit mod, discord admin)
- u/Coolfood