Knights Chronicle Tier List - Arena

This is the Knights Chronicle Tier List – Arena. The list is strong AND dedicated efforts from the analysis and experiences of hardcore players in Knights Chronicle community. This Knights Chronicle Tier List – Arena can be considered the end of all resources about units that you can find for the game. However, please do not take this list as absolute when playing. Playing is for fun and enjoying. You can use the information from this Knights Chronicle Tier List – Arena to set up your desired team for best experience when playing Knights Chronicle. This Arena tier list is one of Knights Chronicle Tier Lists resources. Please check the resources links below for other Knights Chronicle Tier Lists.

This tier list will be constantly updating to match with the current situation of the game. Please do note that, do not play with all depends on the tier list. Play with what make you feel good. 🙂 That’s the best!

Update: February 13, 2019

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Note to players who use Knights Chronicle Tier List – Arena

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Knights Chronicle Tier List – Arena

 

HeroArena
Tier
RoleRune SetSubstats
(slot order from 1 to 6)
TalentsSkillup OrderNotes
AbelS w/o Skillups
S w Skillups
SupportResistance + Poison + One-on-one/Gasp/HPHP > (AS)
HP > (AS)
HP/Counter/Multi
Counter/Multi
Counter
Multi > (AS)
1/2, 1, 3, 3, 13/2 > 1COUNTERS DANDI WITH NO INVESTMENT. Also AoE wombocombo teams. No revive hurts him, pair him with another support. The attack speed variant is incase you want to use him as a teamwide aoe status immunity bot in aoe combos.
AlphonseS w/o Skillups
SS w Skillups
Tank (Supportive)Taunt + Poison/Gasp/Resistance/HP/DefAS/HP
AS/HP
HP/Multi/Counter
Multi/Counter
Counter
AS/Multi
1, 1, 3, 3, 3/13 > 2 > 1Oh boy, oh boy. Unlike his brother, alphonse is looking like a VERY solid unit. A supportive tank. Brings tons of utility into the team, in the forms of shielding his team,healing, reducing the cooldowns of his of allies, reducing the damage taken by his allies. Also loaded with a lot of stuff to throw at the enemy team, to make their lives more difficult. Has AoE taunt + shields on S2, has buff removal & stun in a single button on S3. Can also take care of himself to some extent. Has built-in resolve, built-in 50% def buff for himself, guaranteed counter.
AmonSS w/o Skillups
SS w Skillups
Tank/BuffTaunt + Poison/Gasp/HP/Def/ResistanceHP (AS)
HP (AS)
Eva/Count/HP/Multi
Eva/Counter/Multi
Eva/Counter
Multi (AS)
1, 1, 3, 3, 1/32/3 > 1Goes first 80% of the time. Passive gives the team 30% increased damage and has a team resolve + ATK buff tied into one. S3 is an AoE mental seal that instakills upon S3 use + AoE taunt. 40% eva passive makes him very sturdy. You don't want attack speed, ESPECIALLY IF YOU'RE USING DANDI
AshleyD w/o Skillups
C w Skillups
DoT/STRage + Resistance/Counter/BurstAS > HP/Crit
AS > HP/Crit
HP/Multi/Counter
ATK/Multi/Counter
ATK > Counter
AS > ATK/Multi
1, 1, 1, 1, 21 > 2/3REWORKED. (NOTHING CHANGED PVP WISE THO) Too slow & Squishy. Good damage but can't survive long enough to stack ebony wounds, his main source of damage S2 and dead.
BelleA w/o Skillups
A+ w Skillups
CCMulti/Agility/Conce + Taunt/Counter/ResistanceAS > HP/Crit/Cdmg
AS > HP/Crit/CDmg
Multi/Counter/HP
Multi/Counter > ATK
Counter > ATK
AS/Multi
1/3, 1/2, 1, 1, 13 > 1/2The new queen of CC. Single-handedly, with her passive, stunlock support type units out of the game. A pure utility unit, give her a lod of speed/multi/counter & make use of her LS pairing her with other water units, to keep the opposition frozen.
BrittenD w/o Skillups
C w Skillups
Buffer/AoEAgility + HP/CritAS > HP/Cdmg/Crit
AS > HP/Cdmg/Crit
HP/Multi/Counter
ATK/Multi
ATK > Counter
AS > ATK/Cdmg
1, 1, 1, 1, 12 > 3 > 1Only succeeds in AoE niche comp with max skills & insane runes. Even then, the current metaunits are just too much for him to handle 🙂
CainS+ w/o Skillups
SS w Skillups
ST/Anti HealRage + Resistance/Gasp/DominionAS > HP/Crit
AS > HP/Crit
HP
ATK
ATK
AS > ATK > Crit
1, 1, 1, 1/3, 21 > 3 > 2A strong bruiser, with built in damage immunity&healing, 80% Multi & Counter and an anti-heal unit. A durable fighter, very good if/when opponents do not have ways of healing with his buffs. Prevalence of Cynthia hurts him a ton.
ChesireC w/o Skillups
B w Skillups
CurseAgility + Resistance/Counter/CritAS > Crit/Hp
AS > Crit/HP
Multi/Counter/HP
Multi/Counter
Counter/ATK
AS > > Crit/Multi
1, 1, 1, 1/3, 12 > 1 > 3Veil and 100% crit to allies veiled. Useful in wombocombo AoE teams who can use the crit, also curse teams.
ClaudeA w/o Skillups
S w Skillups
TankTaunt + Poison/Gasp/HP/Def/ResistanceAS > HP
AS > HP
Counter/HP/Multi
Counter > Multi
Counter
AS > Multi
1, 1, 3, 3, 1/31 > 3 > 2A supportish tank, kit overloaded with CC. Very versatile S3, acts as an dmg immunity to himself, a veil to his team, an AoE taunt on the enemy team, & in most cases a full AoE heal for your team. (Brings their hp % up to his HP%). Cucked by Rue/Ruby
CynthiaS+ w/o Skillups
SS w Skillups
ST/CCCdmg + DominionAS > Cdmg/HP
AS > Cdmg/HP
HP
ATK
ATK
AS > Cdmg > ATK
1, 1, 1, 1, 11 > 3 > 2Super strong dmg output, 100% crit & 75%multi/counter when selfsilenced. Limited teamcomp wise by the fact that can't really be ran with supports outside of Deimos or Ramu which both lower the quality of your comp. VERY GOOD IN NO-SUPPORT TEAMS, possibly S/SS tier WHEN her niche is filled. SKILLUPS MAKE A HUGE DIFFERENCE.
DamianC w/o Skillups
B+ w Skillups
MEGAMANRage + Resistance/Counter/HPAS > HP/Crit
AS > HP/Crit
HP/Multi/Counter
ATK/Multi/Counter
ATK > Counter
AS > ATK
1, 1, 1, 1, 23 > 1 > 2REWORKED. Now buffs teammates ATK when gaining damage damage immunity & gives himself multi+counter buff. Still kind of the same old, packs more dmg now with his new sphere passive. TENTATIVE SUBJECT TO CHANGE
DavidB w/o Skillups
A w Skillups
ST/BRRage + Resistance/CounterAS > Cdmg/Crit/HP
AS > Cdmg/Crit/HP
Multi/Counter/HP
ATK/Multi/Counter
ATK > Counter
AS > ATK/Multi
1, 1, 1, 1, 23/2 > 1Able to deny Amon s2 taunt and a first turn nuke (can also stop a second turn nuker). AS IS CRUCIAL. Very little survivability and hard countered by resistance runes. Pairs well with cynthia so resistance runes on attackers are negated by melancholy.
DecainC w/o Skillups
C w Skillups
CurseCarpe diem + Burst + Crit/ResistanceAS > Cdmg/Crit/HP
AS > Cdmg/Crit/HP
HP/Multi/Counter
ATK/Multi
ATK > Counter
AS > ATK/Crit/Cdmg
1, 1, 1, 1, 23 > 2/1Only succeeds in AoE/Curse team.
DeimosA w/o Skillups
A w Skillups
SupportResistance + Poison + One-on-one/Gasp/HPHP/AS
HP/AS
HP/Multi/Counter
Multi/Counter
Counter
Multi/AS
2/1, 1, 3, 3, 13 > 1 > 2Aoe veil + strong heals in his kit, ST status immunity + dmg buff on S2. Autorevive passive. Outclassed by other supports.
EdwardC w/o Skillups
C w Skillups
ST/Debuff/AoERage/Resolve + Resistance/Counter/CritAS/Crit/HP
AS/Crit/HP
Multi/Counter/HP
ATK/Multi/Counter
ATK/Counter
AS/Crit/ATK
1, 1, 1, 1, 22/3 > 1Solid passives, 50% max hp, 40% acc, 60% cdmg. Disappointingly enough, quite lackluster skills, no extra effects whatsoever, no utility. Just flat dmg & def down debuff. Pen on s3, that's it. Probably the weakest FMA unit.
EdwinB w/o Skillups
A w Skillups
CC/ST/AoERage/Conce + Resistance/CounterAS > HP/Crit
AS > HP/Crit
Multi/Counter/HP
ATK/Multi/Counter
ATK > Counter
AS > ATK/Crit/Multi
1, 1, 1, 1, 23 > 2 > 1Fits anywhere, versatile debuffs, applies melancholy, silence & ignores def. Speed is key, make him FAST.
ElectraD w/o Skillups
C w Skillups
TankTaunt + Poison/Gasp/HP/Def/ResistanceAS > HP
AS > HP
Counter/HP/Multi
Counter > Multi
Counter
AS > Multi
1, 1, 3, 3, 1/31 > 2 > 3Blaze can be useful, but it's rng. Tanky enough to serve as a tank.
ElizabethB w/o Skillups
B+ w Skillups
Debuff/Evasion botRage + Burst/Resistance/CounterAS > Crit/HP
AS > HP/Crit
Multi/Counter/HP
ATK/Multi/Counter
ATK > Counter
AS > ATK/Multi
1, 1, 1, 1, 22/3 > 1Abnormals not doing too hot atm, but her passive to weaken targets who counterattack w/ her debuff on them, might shoot her up in usefulness. (With arrival of the tank meta)
EllieF w/o Skillups
D w Skillups
UselessRage/Conce + Resistance/CounterAS > Crit/Cdmg/HP
AS > Crit/Cdmg/HP
Multi/Counter/HP
ATK/Multi/Counter
Counter/ATK
AS/ATK/Multi
1, 1, 1, 1, 13 > 1 > 2Her ideal playstyle is to wait, meaning either her or rest of team will be dead before she can be useful. 60 talent can be support for Cynthia to prevent debuff removal I guess???
EmiliaC w/o Skillups
C w Skillups
Shield-CounterRage + Resistance/CounterAS > Crit/Cdmg/HP
AS > HP/Crit/Cdmg
Multi/Counter/HP
AtK/Multi/Counter
ATK > Counter
AS > ATK/Multi
1, 1, 1, 1, 13 > 1 > 2Does bonkers dmg to any team with Sid (300% AoE nuke at lv 1 s3; goes to 500%) and good dmg to Kris, but otherwise is a poor choice for pvp.
EsnaB w/o Skillups
A w Skillups
STRage + Resistance/Crit/CounterAS > Crit/HP/Cdmg
AS > Crit/HP/Cdmg
HP/Multi/Counter
ATK/Multi/Counter
ATK > Counter
AS > ATK
1, 1, 1, 1, 23 > 2 > 1Uses her S3, hopefully kills something with either the hit, or the mental seal. Afterwards, does absolutely nothing.
HeinrichC w/o Skillups
B w Skillups
AoE/STRage/Conce + Resistance/CounterAS > Crit/Cdmg/HP
AS > Crit/Cdmg/HP
Multi/Counter/HP
ATK > Multi/Counter
ATK > Counter
AS > ATK/Crit/Cdmg
1, 1, 1, 1, 23 > 2 > 1Not a lot of good things to say about heinrich. His LS is a more restricted version of margaritas, backdraft is quite hard to use effectively and his damage reduction only works when he's attacking.
IanA w/o Skillups
A w Skillups
TankTaunt + Poison/Gasp/HP/Def/ResistanceAS > HP
AS > HP
Counter/HP/Multi
Counter/Multi > ATK
Counter > ATK
AS > Multi
1, 1, 3, 3, 1/32/1 > 3A good staller in guild wars. Easy to skill up, but skillups aren't amazing. Passive protection buff for teammates is useful and alleviates his selfish skills. However, PvP meta isn't great for tanks other than Amon
IsabelleC w/o Skillups
B w Skillups
Aoe CCRage/Multi/Agility + Resistance/Dominion/PoisonAS > HP/Crit/Cdmg
AS > Hp/Crit/Cdmg
Multi/HP
ATK/Multi
ATK > Counter
AS > ATK/Multi/Crit
1, 1, 1, 1, 13 > 1 > 2The fastest AoE CC unit in the game. Make her fast, skill-ups help her massively. CC's not highly valued in the current meta.
JacquelineC w/o Skillups
B w Skillups
CCAgility/Rage/Conce + Resistance/Gasp/TauntAS > Crit/Cdmg/HP
AS > Crit/Cdmg/HP
HP
ATK/Counter
ATK/Counter
AS > ATK/Crit/Cdmg
1, 1, 1, 1, 13/2 > 1Premier choice for removing resistance runes + CCing the enemy team. Pair with abnormals, (Belle, Amon, Claude, Dandi etc)
JanusS w/o Skillups
SS w Skillups
ST/CC/SnowballCdmg/Rage + Resistance > CounterCdmg/Crit/ACC/AS
Cdmg/Crit/ACC/AS
Multi/Counter > HP
Multi/Counter > ATK
Counter > ATK
Multi/AS
1, 1, 1, 1/3, 12/3 > 1Feeds upon the deaths of his own teammates and on killing blows he lands. Pair with miss etica for absurd powerspikes when teammates die. Has very good CC on demand with s2 & whenever he kills someone or a teammate dies. Also enrages to increase his own damage and reduces the damage he takes, whenever his buffs get removed or he gets CCed. SKILLUPS ARE MASSIVE FOR HIM. 3 Lines of ACC in-case you want to pound amons. USE WITH CRITICAL STRIKE CHANCE LEADER WHEN RUNNING CDMG RUNES.
Janus CostumeSS w/o Skillups
SS w Skillups
ST/CCCdmg + Resistance > CounterAS > Cdmg/Crit/ACC
AS > Cdmg/Crit/ACC
Multi/Counter > HP
Multi/Counter > ATK
Counter > ATK
AS > Multi > Cdmg/Crit
1, 1, 1, 1/3, 11 > 2 > 3Oh boy... A costume to one of the best units in the game. Janus costume turns his role upside down, making him a way more offenssive variant of the non-costume version. His madness (3man stun) now procs off on kills landed by him OR his allies. His s3 now also deals its bonus damage to hybrid types. Badges + costume give him more stats, and his costume kit is more potent on offensive. 3 Lines of ACC in-case you want to pound amons. USE WITH CRITICAL STRIKE CHANCE LEADER WHEN RUNNING CDMG RUNES.
JuniaC w/o Skillups
C w Skillups
STRage + Burst/Resistance/CounterAS > Crit/Cdmg/HP
AS > HP/Crit/Cdmg
Multi/Counter/HP
ATK/Multi/Counter
ATK > Counter
AS > ATK/Multi
1, 1, 1, 1, 23 > 2 > 1Delayed nuker. Hard countered by status immunity or debuff removal.
KaliA w/o Skillups
SS w Skillups
ST/Anti HealRage/Cdmg/Multi + Counter/BurstAS > HP/Crit
AS > HP/Crit
HP/Counter/Multi
ATK/Counter/Multi
ATK > Counter
AS > ATK/Crit
1, 1, 1, 1/3, 13 > 2/1Kali is so stronk. Poisons frequently, countering supports and passive healing. Insane damage vs units afflicted by a DoT, 50% chance to hide after using a skill, 100% RESOLVE + BLIND ? Cdmg if paired with kristian leader, rage/multi if not.
KarenS w/o Skillups
S w Skillups
Support/DRResistance + Poison + One-on-one/Gasp/HPHP
HP
HP
Counter/Multi
Counter
Multi
1/2, 1, 3, 3, 13 > 2 > 1Amazing passives. Gets an instant turn when an ally falls below 30%, S2 gives ally an instant turn, S3 huge AoE heal
KristianA w/o Skillups
S w Skillups
ST/BRCdmg/Rage + Resistance/CounterAS > Cdmg/HP/Crit
AS > Cdmg/HP/Crit
Multi/HP/Counter
ATK/Multi/Counter
ATK > Counter
AS > ATK/Cdmg/Crit
1, 1, 1, 3/1, 13 > 2 > 11 ADD HP RECOV LINE TO SLOT 3 or 4 or 5. Overall amazing. High uptime on damage immunity on himself. S3 prevents an enemy from using skills. Can remove buffs, penetration on all skills, and high dmg output.
Leona CostumeA w/o Skillups
S+ w Skillups
AoE/SupportConce/Agility + Resistance or Support setup.AS > HP/Crit/Cdmg
AS > HP/Crit/Cdmg
Multi/Counter/HP
Multi/Counter/ATK
ATK/Counter
AS > ATK/Multi/Crit/Cdmg
1, 1, 1, 1, 13 > 2 > 1A few approaches to leona. Her S2 is basically, karen S2 on multiple targets. You can build her, as a turnspeed bot, with a lot of attack speed to give your other units an instant turn. Or, as an nuker with her built-in ignore def, doing massive dmg with her S3. OR, as an support with no revive, stacking her with hp + trigger runes, her heal output is enourmous with her built in multi+counter & her heal passive.
LifaB w/o Skillups
A w Skillups
ST/Buffer/TauntCdmg + Counter/Crit/HPAS/Crit/HP/Cdmg
AS/Crit/HP/Cdmg
HP/Counter/Multi
ATK/Counter/Multi
ATK > Counter
AS/Crit/ATK
1, 1, 1, 3/1, 12 > 3 > 1Team buffer. Pairs well with Kristian. Have her go before ur other units to buff with S2, Cdmg + crit is king.
Lifa CostumeB w/o Skillups
S w Skillups
Buff/STCdmg/Agility + ResistanceAS >> Crit/Cdmg/HP
AS >> Crit/Cdmg/HP
Multi/Counter/HP
ATK/Multi/Counter
ATK/Counter
AS >> Cdmg/Crit
1, 1, 1, 3/1, 12 > 1 > 3Same crazy good Lifa buff combined with actual dmg output now. Her dps abilities cycles depending on her passive.
LilyC w/o Skillups
C w Skillups
Men counter.Rage + Resistance/Counter/DominionAS > Crit/Cdmg/HP
AS > HP/Crit/Cdmg
Multi/Counter/HP
ATK/Multi/Counter
ATK > Counter
AS > ATK/Multi
1, 1, 1, 1, 23 > 1 > 2Good vs 3+ Male heroes. Poor performance vs. female heroes due to her dealing little dmg and providing no cc.
Ling YaoB w/o Skillups
A w Skillups
ST/Anti-ResolveRage + Resistance/CounterAS > Crit/Cdmg
AS > Crit/Cdmg
Multi/Counter > HP
ATK/Multi/Counter
ATK > Counter
AS > ATK/Multi
1, 1, 1, 1, 23 > 1 > 2Anti-resolve Anti-resolve Anti-resolve Anti-resolve Anti-resolve Anti-resolve Anti-resolve Anti-resolve. That's ling. Usage is to pair him w/ anti-revival units, to get some quick games in.
LionelB w/o Skillups
B w Skillups
Tank/Buff/HealTaunt + Poison/Gasp/HP/DefAS > HP
AS > HP
HP/Counter/Multi
Counter/Multi
Counter/Multi
AS > Multi
1, 1, 3, 3, 1/33 > 1 > 2Insanely slow. Outclassed by other tanks, but a good counterpick vs enemy AoE teams. Shields provide good utility. Has crit prep + situational team revive.
LustB w/o Skillups
A+ w Skillups
Anti-Tank/Anti-HealCdmg + Resistance/CounterAS/Crit/Cdmg
AS/Crit/Cdmg
Multi/Counter/HP
Multi/Counter/ATK
Counter/ATK
AS/Cdmg > Multi
1, 1, 1, 1/3, 13/1 > 2T A N K S. Her sole existance on planet earth, is to kill tank. With MARDUK, alph, amon existing & going to start running rampant in arena, she's ur choice w/ janus to slay the pesky frontline. Has built-in healblock, good survivablity, abuses dark elemental LS, pairs well with janus and/or vlady. USE WITH CRITICAL STRIKE CHANCE LEADER WHEN RUNNING CDMG RUNES.
Lydia CostumeA w/o Skillups
S+ w Skillups
SupportResistance + Poison + One-on-one/Gasp/HPHP
HP
Multi/Counter/HP
Multi/Counter
Counter
Multi
1/2, 1, 3, 3, 13 > 2 > 1Too new of a unit to form a strong opinion about yet, will update once I see more of the costume in action. On paper, a strong unit to counteract the existing crit / debuff reliant arena units.
MardukB w/o Skillups
A+ w Skillups
TankTaunt + HP + Counter/Def (Poison?)AS/HP
AS/HP
Counter > HP/Multi
Counter > Multi
Counter
AS > Multi
1, 1, 3, 3, 1/33 > 2/1REWORKED. Oh boy, oh boy. Passively now, takes 50% reduced dmg from enemies with abnormals on them, goes insane when he's one of the 2 remaining members of your team alive (gets 200% atk buff & clear himself of debuffs, every turn of his). Has a resolve, which also taunts the opposing team. Inflicts ignore DEF damage when counterattacking. S2 aoe taunt + max hp buff to team, S3 very high chance of stunning attack & hybrid types (GOES UP TO 2 TURNS AT MAX RANK!!) STACK COUNTER ON HIM!.
MargaritaS w/o Skillups
S+ w Skillups
AoE/ST/Anti-HealCdmg + Resistance/CounterAS > Cdmg/HP
AS > Cdmg/HP
Multi/Counter/HP
Multi/Counter > ATK
ATK/Counter
AS > Cdmg/ATK/Multi
1, 1, 1, 1/3, 13 > 1 > 2The newest arrival to the gang of Janus, Cynthia, Cain. Massive built-in stats & permanently prevents the enemy team from healing while her S3 buff is up. Has massive damage & self-sustain, still a bit on the squishy side. Keep her alive, she's a menace.
MaryD w/o Skillups
B w Skillups
AoE/Anti RevRage/Conce + Counter/Crit/HPAS > Crit/HP
AS > Crit/HP
Multi/HP/Counter
ATK/Multi/Counter
ATK > Counter
AS > ATK/Crit
1, 1, 1, 1, 23 > 2 > 1AoE anti revive chance. Mediocre rng and mediocre dmg are her big downsides, putting her solidly in D tier.
Mary CostumeB w/o Skillups
S w Skillups
AoE/Anti RevConce/Rage + Counter/Crit/HPAS > Crit/HP
AS > Crit/HP
Multi/HP/Counter
ATK/Multi/Counter
ATK > Counter
AS > ATK/Crit
1, 1, 1, 1, 23 > 2 > 1New S3 gives her much improved AoE dmg. NEEDS SKILLUPS! Her 80% revive with concentrated power, CD reset allows for another S3 knockdown, passive having a dmg modifier, making her a top AoE option. YOU NEED SKILLUPSSSSSSSSS
MayC w/o Skillups
B w Skillups
ST
Rage + Counter/CritAS > Crit/Cdmg/ACC
AS > Crit/Cdmg/ACC
HP/Multi/Counter
ATK/Multi/Counter
ATK > Counter
AS > ATK/Crit
1, 1, 1, 1, 23 > 2 > 1F2P alternative to Dandi, Taiyo, and Esna. RNG ignore defense, but completely outclassed. Big damage on S3
MerilD w/o Skillups
D w Skillups
AoEMulti + Counter/HPAS > HP/Crit
AS > HP/Crit
Multi/HP/Counter
ATK/Multi/Counter
ATK > Counter
AS > ATK/Crit
1, 1, 1, 1, 23 > 1 > 2Low damage AoE. Only utility is her brand.
MinaD w/o Skillups
B w Skillups
AoE/CCConcentration/Rage/Cdmg + Resistance/CounterAS > > Crit/HP
AS > > Crit/HP
Multi/Counter/HP
ATK/Multi/Counter
ATK > Counter
AS > > ATK/Multi/Crit
1, 1, 1, 1, 13 > 2 > 1High dmg AoE nuke. NEEDS SKILLUPS! Skillups push her to S. GET ATK SPEED
Miss EticaSS w/o Skillups
SS w Skillups
Support/CCResistance + Poison + One-on-one/Gasp/HPHP/AS
HP/AS
HP>Counter/Multi
Counter/Multi
Counter
Multi/AS
1/2, 1, 3, 3, 13/2 > 1Completely PvP focused support. Insane passive that stuns upon ally deaths, multiple strong debuffs to overwhelm rue. Strong heals, strong buffs, strong debuffs, short CD res. (Worth it to pull for her, nasty when paired with rue)
MorriganA w/o Skillups
S w Skillups
ST/Anti RevRage + Burst/Resistance/HPAS > Crit/HP
AS > Crit/HP
HP/Multi/Counter
ATK/Multi/Counter
ATK > Counter
AS > ATK/Crit
1, 1, 1, 1, 23 > 1 > 2High dmg anti revive nuke, unfortunately countered by Amon meta. Dandi is far superior anti-reviver
Morrigan CostumeA+ w/o Skillups
S w Skillups
ST/Anti RevRage + Burst/Resistance/HPAS > Crit/HP
AS > Crit/HP
HP/Multi/Counter
ATK/Multi/Counter
ATK > Counter
AS > ATK/Crit
1, 1, 1, 1, 23 > 1 > 2High dmg anti revive nuke. Still countered by resolves, but costume buffs her sustained dps.
NemesisC w/o Skillups
B w Skillups
AoE/Anti RevRage/Conce/Cdmg + Resistance/Crit/CounterAS > HP/Cdmg/Crit
AS > HP/Cdmg/Crit
HP/Multi
ATK/Multi
ATK
AS > ATK/Cdmg/Crit
1, 1, 1, 1, 23/2 > 1Strong first turns: AoE anti rev nuke that ignores def + penetration dmg; Crit + attack speed selfbuff. Best 1/1/1 AoE unit, but still dependant on skillups. Max Nemesis is S tier due to strong anti-rez AoE nuke and massive crit chance. Cdmg gets better as a stat with every S2 skill up.
Nemesis CostumeB w/o Skillups
A w Skillups
AoE/BRConce/Cdmg/Rage + Resistance/Crit/CounterAS > Cdmg > Crit/HP
AS > Cdmg > Crit/HP
Multi/Counter/HP
ATK/Multi/Counter
ATK > Counter
AS > Cdmg > Atk
1, 1, 1, 1, 13 > 2 > 1NM's another attempt at making nem glorious. Her costume gives her consistent buff stripping (Main use, removing resistance runes), & Reliable ardealine on S2. Her main issues still stand, of low %s to proc anti-rev, and being quite paper herself with huge reliance on EMP shield.
NixB w/o Skillups
B w Skillups
CurseRage/Conce + Resistance/Counter/HPAS > Crit/HP
AS > Crit/HP
Multi/Counter/HP
ATK/Multi/Counter
ATK > Counter
AS > ATK/Crit/Multi
1, 1, 1, 1, 23/2 > 1Curse team niche. Only does dmg with a full curse team. VERY STRONG LEADSKILL FOR CHES MARY NIX COMP
Nix CostumeB+ w/o Skillups
S w Skillups
CurseRage/Conce + Resistance/Counter/HPAS > HP/Crit
AS > HP/Crit
Multi/Counter/HP
ATK/Multi/Counter
ATK > Counter
AS > ATK/Multi/Crit
1, 1, 1, 1, 23 > 1 > 2Reliant on skillups. Much stronger AoE nuking + self atk buffing capabilities.
NikitaA w/o Skillups
A+ w Skillups
STRage + Multi ENH/Crit/Resistance/AS/Crit/HP/Cdmg
AS/Crit/HP/Cdmg
Multi/HP/Counter
ATK >> Multi/Counter
ATK >> Counter
ATK/AS >> Crit
1, 1, 1, 1, 23 > 1 > 2S3 STUN IS INSANE. HAS RESOLVE AND ARDEALINE GIVES HER MULTIPLE TURNS IN THE BEGINNING. Super good sustain DPS. Lacks the burst potential of other top tier PvP dps units. 75% IS MULTI CAP AND SHE HAS 50% MULTI PASSIVE
RamuB w/o Skillups
B+ w Skillups
SupportHP + Def + HP/Def/ RESISTANCEHP
HP
HP
Multi/Counter
Counter
Multi
1, 1, 1, 1, 13 > 2 > 1Extremely sturdy reviver. Hits like a feather. Suffers against Morrigan meta.
Ramu CostumeA+ w/o Skillups
SS w Skillups
SupportResistance + Poison + One-on-one/Gasp/HPHP
HP
HP
Multi/Counter
Counter
Multi
1, 1, 1, 1, 13 > 2 > 1RNG Abnormal immunity. Skillups push her to S tier!
RebeccaD w/o Skillups
D w Skillups
STRage + Resistance/Crit/Counter/HPAS > HP/Crit
AS > HP/Crit
HP/Multi/Counter
ATK/Multi/Counter
ATK > Counter
AS > ATK/Crit
1, 1, 1, 1, 23 > 1 > 2Even SR's can do her job better. (See: Saya)
Rebecca CostumeB w/o Skillups
A w Skillups
STRage + Resistance/Crit/Counter/HPAS > HP/Crit
AS > HP/Crit
HP/Multi/Counter
ATK/Multi/Counter
ATK > Counter
AS > ATK/Crit
1, 1, 1, 1, 22 > 3 > 1Her s2 debuff is crazy strong, but other portions of her kit remain underwhelming.
RizaC w/o Skillups
B w Skillups
ST/AoEMulti/Rage + Resistance/Counter/Multi+AS > Crit/Cdmg
AS > Crit/Cdmg
Multi > Counter > HP
Multi/ATK > Counter
ATK > Counter
AS > Multi/ATK
1, 1, 1, 1, 23/1 > 2Kit with absolutely nothing but damage, no utility. Her only "perk" is disable, which other units offer & are packed with better kits. PvE unit.
RoyC w/o Skillups
B+ w Skillups
DoT/AoE/ST/BlazeRage + Resistance/BurstAS > Crit/Cdmg
AS > Crit/Cdmg
Counter/HP > Multi
ATK > Counter > Multi
ATK > Counter
AS > ATK > Crit/Cdmg
1, 1, 1, 1, 22 > 1/3AoE blaze & blind, massive damage output but simply too paper to make use of in the current metagame. Has resolve but no longevity in fights. PvE unit.
RubyB w/o Skillups
A w Skillups
ST/BRRage/Multi + Resistance/Counter/HPAS > HP/Crit
AS > HP/Crit
HP/Multi/Counter
ATK/Multi/Counter
ATK > Counter
AS > ATK/Multi/Crit
1, 1, 1, 1, 23/2 > 1Greatest utility from her buff removal. Does not work on supports/hybrids. A bruiser, very durable for an attacker.
RueSS w/o Skillups
SS w Skillups
Support/DR/BRResistance + Poison + One-on-one/Gasp/HPHP/AS
HP/AS
HP/Multi/Counter
Multi/Counter
Counter
Multi/AS
2/1, 1, 3, 3, 11/2> 3Strips enemy dmg immunity & shields passively, removes abnormals from your team passively. Skills have buff removal, AoE Heal + Abnormal status immunity, single target res tied into CD refresh & instant turn for the target.
SaraB w/o Skillups
A w Skillups
ST/DelayCdmg>Rage + Resistance>Crit/CounterAS/Crit/Cdmg/HP
AS/Crit/Cdmg/HP
Multi/Counter/HP
ATK/Multi/Counter
ATK > Counter
AS/Crit/Cdmg/ATK
1, 1, 1, 1, 11/3 > 2Fast as sonic, has situational AoE buff stripping, weakness reveal, healblock & enemy turn speed manipulation (Disable)
SerdickC w/o Skillups
C w Skillups
AoE/CCRage + Resistance/Counter/HP/CritAS > HP/Crit
AS > HP/Crit
HP/Multi/Counter
ATK/Multi/Counter
ATK > Counter
AS > ATK/Multi/Crit
1, 1, 1, 1, 13 > 1 > 2Good dmg and good CC against female heroes, also tanky vs them. Not great in this meta.
SidA w/o Skillups
S w Skillups
Support/DRResistance + Poison + One-on-one/Gasp/HPHP/AS
HP/AS
HP/Multi/Counter
Multi/Counter
Counter
Multi/AS
1/2, 1, 3, 3, 13 > 2 > 1Whole team shielding/Dmg immunity, debuff removal, and 2 target revive (when maxed). AoE heal & AoE ress both reduce targets cooldowns.
SinclairC w/o Skillups
C w Skillups
CurseRage + Resistance/Counter/HP/CritAS > HP/Crit
AS > HP/Crit
HP/Multi/Counter
ATK/Multi/Counter
ATK > Counter
AS > ATK/Crit/Multi
1, 1, 1, 1, 13 > 1 > 2Curse team niche. Paired with other curse applying units, a staple unit in those WomboCombo curse AoE teams
TaiyoS w/o Skillups
S+ w Skillups
ST/CC?Cdmg/Rage/Multi/Resolve + Resistance/CounterAS > Cdmg/HP/Crit
AS > Cdmg/HP/Crit
Multi/Counter/HP
ATK/Multi/Counter
ATK > Counter
AS > ATK/Multi/Cdmg
1, 1, 1, 1, 23 > 1 > 2Rage set=multi subs, Multi set = ATK subs; Really strong S3. S1 also does insane amounts of damage. Tanky.
TarynA w/o Skillups
A w Skillups
ST/CCRage + Resistance/CounterAS/Crit/Cdmg/HP
AS/Crit/Cdmg/HP
Multi/Counter/HP
ATK/Multi/Counter
ATK > Counter
AS/ATK/Multi
1, 1, 1, 1, 22 > 3 > 1599 base speed, taunt immunity. A very CC-loaded kit, tanky & good at shutting down/flat out killing single units.
TeslaB w/o Skillups
A w Skillups
AoE/ST/DoTCdmg + Burst/Resistance/CounterAS > Cdmg/HP
AS > Cdmg/HP

Multi/Counter/HP
ATK > Multi/Counter
ATK > Counter
AS/Cdmg/ATK
1, 1, 1, 1, 13 > 2 > 1Main perk's her leaderskill, pair her with units capable of applying damage over time effects. (Kali; Chesire, Nix). Quite potent on her self, has resolve, respectable damage, no other utility to mention.
Theo CostumeB w/o Skillups
B+ w Skillups
AoE/ST/CCConce/Rage + Resistance/Crit/CounterAS > Crit/Cdmg/HP
AS > Crit/Cdmg/HP
Multi/Counter/HP
ATK > Multi/Counter
ATK > Counter
AS > ATK/Crit/Cdmg
1, 1, 1, 1, 23 > 2 > 1Costume gave Theo a hardhitting s3, a ignore def + stun on demand to s2, and a better resolve. Brand to s1. Nothing special, S3 hurts tho. Mostly a PvE unit still.
VerdandiS+ w/o Skillups
SS w Skillups
ST/Anti-everythingCdmg + Resistance/HP/Carpe DiemAS > Cdmg > HP/Crit
AS > Cdmg > HP/Crit
Multi > HP
ATK >> Multi >> Counter
ATK >> Counter
AS > Cdmg > ATK
1, 1, 1, 1, 13 > 2 > 1Gamebreaking/metashifting unit. shits on RESOLVE, shits on REVIVE. Make her AS FAST AS POSSIBLE, the FIRST unit to go in your team. SPEED AND CDMG IS KEY. Also, either start off the match by using S1 on ur amon or take off your amons attack speed lines if you are pairing these two together, to avoid losing your important 100% crit chance buff due to countering becouse of amon S2. Even without skillups, ignore def + Cdmg stacking allows you to oneshot 3 units with S3. ((THE REASONING FOR INCLUDING A RESISTANCE SET AS AN OPTION IS, TO AVOID GETTING TAUNTED BY ENEMY AMONS PREVENTING YOUR S3 USAGE AT THE RIGHT TARGETS AND PREVENTING GETTING FUCKED BY THE OPPOSING DANDI))
ArachniaB w/o Skillups
A+ w Skillups
ST NUKE/Anti-ResolveCdmg/Rage + ResistanceAS/Cdmg > Crit/HP
AS/Cdmg > Crit/HP
Multi/Counter/HP
ATK/Multi/Counter
ATK/Counter
AS > ATK/Cdmg/Multi/Crit
1, 1, 1, 3/1, 12 > 3 > 1Spoder lady, another dark_hybrid that we're drowning in. In a nutshell, starts off the match with her own unique buff, (also gained when defeating an enemy) "Predator". Predator increases her damage dealt by 80% & enchances her other abilities. She also passively reduces the damage done by the enemy team for the first round via her passive. She passively applies a 1-TURN looming death upon any enemy unit that who resolves. Her kit involves s1 which applies looming death, s2 the biggest single target nuke in the entire game (granted you have her buff up) & a 2man disable on her s3. To make use of her, "Kill anything in the game" S2 ability, she should be paired with forms of anti-resolve and/or anti-revive, to not have it go to waste. She has ABSOLUTELY no survivability whatsoever in her kit, so she's extremely fragile & dies to p much anything and everything. Build your team in accordance to fill her weaknesses. USE WITH CRITICAL STRIKE CHANCE LEADER WHEN RUNNING CDMG RUNES.
MomoB+ w/o Skillups
A w Skillups
ST NUKERage + Resistance/CounterAS/Cmdg/Crit
AS/Cdmg/Crit
Multi/Counter/HP
ATK/Multi/Counter
Counter/ATK
AS >ATK/Cdmg/Multi/Crit
1, 1, 1, 3/1, 22/3 > 1Damage. A lot of it. Single-target. Did I mention, a lot of damage. Sadly, that's all. She has simply got absolutely nothing else going on for her, than damage. No utility, no survivability. LS is sick.
Marduk CostumeS+ w/o Skillups
SSS w Skillups
1v5 machine, CCResistance + Taunt/Barrier/Poison/GaspAS/HP
AS/HP
Counter/HP > Multi
Counter > Multi
Counter
AS/Multi
1, 1, 1, 3/1, 13 > 2/1THE. GOD. Check normal marduke description, major changes that the costume gives is, now becomes a monster when he's last of the 3 remaining units ( the buff also lasts 2 turns now, a.k.a permanent uptime), now has superresolve that lasts for another turn, s3 ignores defense. Broken unit.
Vlady CostumeS+ w/o Skillups
SS w Skillups
Immortal, AoE stealthMulti (cdmg is an option) + ResistanceAS/Crit/Cdmg/HP
AS/Crit/Cdmg/HP
Multi > Counter/HP
Multi > Counter
Counter > ATK
AS/Multi
1 > 3 > 2Ah vlady you gorgeous being. He hides anyone on your team FOR TWO TURNS (including himself), when they are inflicted with an abnormal status effect. That's it. That's vlady. A dark hybrid, insane survivability as he heals himself every time he hits a bleeding enemy, (all his skills also bleed). Gets 60% counter and double healing when under 50% hp, S3 gives him ardealine, S2 is a 1turn looming death, has immortality (same as lust, revives if not burning while killed). An insane UTILITY hero, does not offer you the insane damage units like Arach & Momo do, but makes himself & your team niche immortal due to permahiding.
Mina CostumeD w/o Skillups
B+ w Skillups
AoE (cucked by meta)Conce + ResistanceAS > Crit/Cdmg
AS > Crit/Cdmg
Multi > Counter/HP
ATK > Multi/Counter
ATK > Counter
AS > ATK/Crit/Cdmg
1, 1, 1, 3/1, 13 > 2 > 1Still cucked by resolves, eticas, januses, abels, lydias. She's the exact same old mina, with the same old issues. Now she's been given more charm % all over the board, also a passive charm each turn, still weak. Charm is a shit mechanic & she does not have the built-in survivablity nor the damage to become a monster as the fight goes on, like some units (janus, kali, vlady etc) do. Weak, HIMARI might help her state. Do not buy this costume it's a cash crab.

 

Special credits:

  • Unpopular Opinions (from discord)
  • Izanagi (from discord)
  • Saya (subreddit mod, discord admin)
  • u/Coolfood

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