Due to RNG , the order of the listed best in slot passives are not best to worse or vice versa (they are all good so its up to each individual to consider which one to prioritize) they are worth keeping because it either synergize with character abilities, crystal level passives , weapon affinities or even all of them.
Disclaimer:
- Use FIND function in your browser OR the TABLE OF CONTENT below for best experience.
- I am not a pro DFFOO player nor did i ever claimed myself to be one however, to help out everyone and the DFFOO community, I figured I would like to add only THREE (or sometimes four for alternatives) of the best in slot artifact passives for each character mainly through my own findings to save everyone time translating ridiculously hilarious wordings.
- You should only used these analysis as reference for your play. Do not take it absolute.
- Do keep in mind this will only be global (GL) characters only. Other characters will be added later on upon release.
Table of Contents
BIS DFFOO artifacts – Warrior of Light
[Max brave +330 , Class Change Boost ** , Attack +108 , Initial brave +170]
- Clvl 15 hp damage brv gain grants a small amount of BRV after taking HP damage.
- Clvl 50 Class change boosts ** raises Initial BRV, Max BRV, Attack Power and Defense Power which it is a better version of just having Initial brave +170 however it is still useful on its own if you don’t have the luck to roll Class change boosts **.
- Clvl 54 Buff Boost and clvl 58 Buff Attack Up raises Max brave and Attack while buffed. Ex weapon ability Shining wave also grants Medium Speed Up for 5 turns therefore having Attack +108 and Max brave +330 hits harder and gain a lot brave to prevent brave overflowing too often.
BIS DFFOO artifacts – Vivi
[Attack +108, Max brave +330 , Mighty fire **]
- 35cp weapon Cypress pile increases the potency of Attack Up and Max BRV Up and extends their duration.
- Mighty fire ** , Max brave +330 along with Attack +108 greatly synergize with ability Focus which grants moderate attack up and small brave up making Fire/ Fire+ hit really hard and prevent frequent brave overflow.
- Clvl 5 brv attack up slightly raises Attack when BRV is over 50%.
- Clvl 35 fire power up slightly raises BRV damage dealt by Fire.
- Clvl 55 Fire Extend which turns Fire into a stronger 2-HIT BRV Attack.
- Clvl 58 buff attack& boost up moderately raises Max BRV and Attack while buffed.
- Clvl 60 Focus extend also triggers an Hp attack if brave is above 80% Max brave which is easily achieved from Mighty fire** and Attack +108 stacking.
BIS DFFOO artifacts – Rem
[Bravery swap turns ** , Attack +108 , Max brave +330 , Brv attack up **]
- Max brave +330 as she gains brave when using swap turns. Also, the brave gained from swap turn scales with attack power later on with clvl 60 Swap Turns Extend which also at the same time after using Swap Turns, HP Attack turns to HP Attack+ for 5 turns so Bravery swap turns ** brave gained could be valuable by not losing out on any brave loss to allow her to use HP+ when players no longer needed to use swap turn.
- Attack power is raised when her HP is over 50% so make sure to stay above this threshold as long as you can.
- Brv attack up ** is not bad since Rem will be swapping turns often and gains enough brave to surpass 50% max brave but the 5% attack boost is quite minimal unless you have 3 stacks Brv attack up **.
- Cure also scales with attack power for more healing.
- Max brave +330 also helps to avoid brave overflow from brave gain from using swap turn on teammates who could potential break a target for break bonus brave gain to the entire party.
- Clvl 10 critical brv gain grants a small amount of BRV after inflicting a critical hit.
- Clvl 25 swap turns brv gain gains a small amount of BRV after using Swap Turns.
- Clvl 54 brv danger attack up slightly raises Attack when BRV is below Initial BRV.
- Clvl 55 cure extend slightly improves the recovery effect based on Max HP and the recovery effect based on Attack.
- Grants the Attack Up buff to all party members.
- Clvl 58 hp attack up slightly raises Attack when HP is over 50%.
- Clvl 60 swap turns extend slightly raises the BRV Gain based on Attack.
- Slightly improves the Max BRV Up buff.
- After using Swap Turns, HP Attack turns to HP Attack+ for 5 turns.
- HP Attack+ raises allies’ BRV based on damage dealt.
- 35cp weapon Rune dagger raises the BRV gain of Swap Turns and lowers its action delay.
- Increases the potency of Max BRV Up and extends its duration.
- Grants Small Speed Up to Rem and the targeted ally for 5 turns.
- 70cp weapon Defender’s Dagger recovers all party members’ HP based on HP damage dealt up to 20% of their Max HP.
- Upon recovering HP, if the healing amount exceeds the target’s Max HP, the excess is converted to BRV.
- Moderately raises Attack for 5 turns.
BIS DFFOO artifacts – Sazh
[Attack +108 , Max brave +330 , Buffed attack **]
- Buffed attack ** raises attack by 5% while buffed which is good as it synergies Attack +108 with ability Attack boost which grants Sazh 2 turn moderate attack up and moderate critical hit rate up.
- Most of his ability, weapon affinity and passives synergizes with attack power such as :
- 15cp weapon which extends Attack Up’s duration
- Clvl 5 High Tension slightly raises Attack for 3 turns when the battle starts.
- Clvl 15 a father’s pride grants a low probability of gaining a Small Max BRV Up buff for 3 turns after a BRV Attack.
- Clvl 25 critical brv gain grants a small amount of BRV after inflicting a critical hit.
- Clvl 40 aim power up slightly raises BRV damage dealt by Aim.
- Clvl 58 buff attack&boost up moderately raises Max BRV and Attack while buffed.
- Clvl 60 attack boost extend grants the effects of Attack Boost to all party members.
- Slightly raises the potency of Attack Up.
- Raises all party members’ BRV based on Attack.
- Turns BRV Attack to BRV Attack+ for 6 turns.
- BRV Attack+ is a 1-HIT stronger BRV attack.
- 15cp weapon Altair extends Attack Up’s duration.
- 35cp weapon Spica improves Attack Up and Critical Rate Up and extends their duration, grants Medium Max BRV Up and Medium Attack Up, Large Critical Rate up and Medium Speed Up to self for 6 turns.
BIS DFFOO artifacts – Tifa
[Attack +108 , Max brave +330, Mighty Beat Rush **]
- Attack +108 due to Battle cry brave gain scale with attack power.
- Clvl 54 Buff Attack&Speed Up slightly raises Attack and Speed while buffed
- Clvl 58 Battle Cry Attack Up moderately raises Attack when The Zangan Way is active.
- Max brave +330 go well with her clvl 50 Break Fever grants a Small Max BRV Up buff for 3 turns after breaking an enemy, using Battle cry Self: BRV x2 to avoid brave overflow
- 35cp weapon Mythril Claw which raises the BRV gain of Battle Cry and lowers its action delay and increases the potency of Max BRV Up.
- 70 cp weapon Motor drive BRV stolen from the target can overflow up to 150% of Max BRV.
- Extends the duration of Max BRV Up
- Turns BRV Attack to BRV Attack+ while Fever Time is active.
- Fever Time raises Critical Rate and BRV damage inflicted by critical hits.
- Clvl 10 beat rush power up slightly raises BRV damage dealt by Beat Rush.
- Clvl 35 spirit of competition grants 100% critical hit rate when BRV equals or exceeds Initial BRV and target’s BRV is over twice of that BRV.
- Clvl 50 break fever grants a Small Max BRV Up buff for 3 turns after breaking an enemy
- Clvl 54 buff attack&speed up slightly raises Attack and Speed while buffed.
- Clvl 55 beat rush extend allows brave stolen from the target can overflow up to 150% of Max BRV so the more Max brave +330 passive she has the more brave can overflow to deal more hp damage when coupled with Might beat rush ** for more damage output.
- Clvl 58 battle cry attack up moderately raises Attack when The Zangan Way is active.
- Clvl 60 battle cry extend extends the duration of Max BRV Up and The Zangan Way by 2 turns.
- Slightly raises the BRV Gain based on Attack.
BIS DFFOO artifacts – Cloud
[Attack +108 , Mighty cross slash ** , Max brave +330]
- Attack +108 synergize with clvl 54 BRV Danger Attack Up which slightly raises Attack Power when BRV is below Initial BRV
- Cvl 58 Target Attack Up raises attack power as well when he attacks enemy who is targeting him which is great to gain extra brave to avoid being brave broken.
- Attack +108 is also good with 35cp Buster Sword NT affinity which slightly increases BRV damage dealt by Cross-Slash and Finishing Touch for more damage output.
- Attack also improves meteor rain damage which does 6 hit **AoE** + Hp attack.
- Max brave +330 for more dps and prevent frequent brave capping especially from meteor rain aoe hits also ex weapon passive called Mako which raises Max BRV and grants BRV Regen.
- Do note, 35cp weapon Rune Blade affinity pairs really well with recommended artifact passives as it grants Small Max BRV Up, Small Physical Attack Up and Small Critical Rate Up for 5 turns.
- Mighty cross slash ** slightly better than Mighty finishing touch ** due to Cross slash having more usage meaning more damage output and paralysis chance.
BIS DFFOO artifacts – Hope
[Attack +108 , Max brave +330 , Bravery Protect **]
- Attack +108 due clvl 55 Shell Extend and clvl60 Protect Extend greatly scales off attack power
- Clvl 15 Shell Attack Up slightly raises Attack for 1 turn after using Shell
- Clvl 25 Protect Attack Up slightly raises Attack for 1 turn after using Protect
- Clvl 58 passive Protect Attack&Boost Up which moderately raises Attack and Max BRV while Protect is active and also synergize with both his 15cp weapon affinities Aile Blanc which slightly raises Max BRV Up and Attack while buffed and Sky cutter which grants Small Attack Up for 3 turns.
- Max brave +330 due to crystal level 55 Shell Extend turns HP into HP+ that raises all party brave based on damage dealt.
- I’d pick Bravery protect ** over Bravery shell ** due to the fact crystal level 58 Protect Attack&Boost Up raises his attack and max brave while protect is active which is a much superior option.
BIS DFFOO artifacts – Y’shtola
[Max brave +330 , Initial brave +170 , Attack +108 or BRV Initiative **]
- Max brave +330 and initial brave +170 to min – max Medica ll to supply more brave to the party.
- Very niche choice but Brave initiative ** raises Speed by 5% when BRV is over 50% Max brave which also synergize with her clvl 54 BRV Guard Up which slightly raises Defense Power when BRV is over 50% making her much faster and sturdy support.
- BRV initiate is very niche and can be useful at the same time in situation when she is maxed brave and ready to put out lots of brave from medica ll for party but usually get outspeed by speedy characters like tidus, prishe, lightning and zidane who always cut que going in front therefore it helps her in this situation and again, at the same time it synergize with her clvl54 BRV Guard Up which Slightly raises Defense Power when BRV is over 50% basically killing two birds with one stone.
- Clvl 5 critical brv gain grants a small amount of BRV after inflicting a critical hit.
- Clvl 10 stone power up slightly raises BRV damage dealt by Stone.
- Clvl 15 bonus up all slightly raises Break Bonus gained by the party after breaking an enemy.
- Clvl 54 brv guard up slightly raises Defense when BRV is over 50%.
- Clvl 55 stone extend increases its number of hits to 2.
- Moderately raises its total potency.
- BRV stolen from the target can overflow up to 120% of Max BRV.
- Grants BRV Regen for 5 turns.
- Stone+ raises BRV based on Initial BRV before the BRV hits, triggers an HP attack after use and has lower action delay.
- Turns BRV Attack to BRV Attack+ after using Stone or Stone+.
- BRV Attack+ is a 1-HIT magic BRV attack that raises BRV based on Initial BRV.
- Clvl 58 buff base boost moderately raises Initial BRV and greatly raises Max BRV while buffed.
- Clvl 60 medica II extend raises BRV based on Initial BRV before applying the BRV multiplier.
- Slightly raises the BRV multiplier.
- Grants Medium Max BRV Up to all allies and slightly raises the BRV Gain granted by Medica II.
- 70cp weapon Aymur raises all party members’ BRV based on Max BRV.
- Grants Medium Max BRV Up to all party members for 8 turns.
- Grants BRV Regen to self for 8 turns.
- Turns HP Attack to HP Attack+ for 8 turns.
- HP Attack+ raises allies’ BRV based on damage dealt.
BIS DFFOO artifacts – Zidane
[Attack +108 , Max brave +330 , Mighty Stellar Circle 5 **]
- Attack +108 for clvl 60 Free Energy Extend which grants Medium Attack Up for 3 turns.
- 15cp weapon Vert Slasher which slightly raises all party members’ Max BRV and Attack for 3 turns after inflicting a debuff which synergize with his debuff he can apply called defense down.
- Mighty Stellar Circle 5 ** increase damage output for brave damage to brave shave.
- Max brave +330 pairs well with clvl 55 Stellar Circle 5 Extend which moderately improves Max BRV Up
- 70cp ex weapon ability Booster 8 which grants Very Large Max BRV Up for 6 turns to prevent frequent brave capping from powerful Mighty stellar circle 5 and free energy’s brave 1.2x / 1.5x gain as well as clvl 54 Ability Attack High which slightly raises BRV damage when using abilities continuously which happens very often in most cases.
BIS DFFOO artifacts – Dark Cecil
[Attack +108 , Max brave +330 , Valiant blow **]
- All 3 passives work really well together. In a team of 3 cecils running these 3 passives will ensure enemies flying in the air for days while taking huge amount of damage and brave breaking them easily. Because of all this, its relative easy to achieve high scores.
- Max brave +330 due to clvl 54 Buff Boost slightly increases Max BRV while buffed, clvl 58 Danger Boost sightly raises Max BRV when HP is under 20%
- 15cp weapon Deathbringer which grants Small Max BRV Up for 2 turns and also pairs well with his Ex weapon ability Dark cannon which the BRV stolen from the target can overflow up to 200% of Max BRV for more damage.
- Attack +108 due to clvl 15 Danger Attack Up slightly raises Attack when HP is under 20%
- Clvl 5 Darkness Attack Up slightly raises Attack for 1 turn after using Darkness
- Clvl 25 Smash Attack Up slightly raises Attack after initiating a Chase Sequence
- 35cp weapon Dark claw grants Small Attack Up for 5 turns.
- 70cp weapon Waning crest BRV stolen from the target can overflow up to 200% of Max BRV.
- Valiant blow ** for clvl 30 Valiant Blow Power Up slightly raises BRV damage dealt by Valiant Blow, clvl 60 Valiant Blow Extend turns Valiant Blow to a 2-HIT BRV+HP attack and slightly raises its potency.
BIS DFFOO artifacts – Yda
[Attack +108 , Mighty Snap Punch ** or Mighty Touch of Death ** , Max brave +330]
- Max brave +330 due to clvl 40 Break Bonus Up slightly raises Break Bonus earned after breaking an enemy and clvl 54 Buff Boost slightly increases Max BRV while buffed.
- Max brave also pairs well with Attack +108 for more dps and they synergize with clvl 15 Buff Attack Up slightly raises Attack Power while buffed, clvl 50 Greased Lightning slightly raises Attack and Speed for 4 turns when the battle starts
- Clvl 55 Snap Punch Extend which moderately raises the potency of Attack Up and Speed Up and
allows to inflict critical hits when attacking enemies not targeting the user - Clvl 58 Buff Attack&Boost Up oderately raises Max BRV and Attack while buffed
- Clvl 60 Touch of Death Extend which HP Attack+ raises BRV based on Attack before dealing HP damage. Mighty Touch of death ** and Mighty snap punch ** are good choices but personally prefer Mighty Touch of death ** due to higher % in damage.
BIS DFFOO artifacts – Vaan
[Attack +108 , Mighty White Whorl** , Max brave +330]
- Attack +108 and Max brave +330 due Red Spiral grants Small Attack Up for 3 turns
- Clvl 40 Buff Attack Up slightly raises Attack while buffed
- Cvl 58 Buff Attack&Boost Up moderately raises Max BRV and Attack while buffed
- Clvl 45 Break Bonus Up slightly raises Break Bonus earned after breaking an enemy
- C15cp weapon Reeler’s Edge slightly increases Max BRV and Attack for 5 turns after breaking an enemy
- 15cp weapon Platinum Sword extends the duration of Attack Up
- 70cp ex weapon Demonsbane allow BRV stolen from the target can overflow up to 120% of Max BRV.
- Also, abilities doing many hits as well as triggering additional hits which also synergize with 35cp weapon Zwill blade also raises the success rate of Defense Down for harder hits while amplifying potency of White whorl and Luminescence. White whorl has higher potency than red spiral which makes the 10 percent multiplier more effective on White whorl than on Red Spiral. Therefore, its better to stack Mighty White whorl ** for more damage output.
BIS DFFOO artifacts – Yuffie
[Attack +108 , Max brave +330, Debuff Attack Up ** or Mighty Snatch **]
- Attack +108 and Max Brave +330 due to ability Rebuff grants “Now it’s perfect!” for 4 turns which raises Max BRV, Attack and Speed. “Now it’s perfect!” turns her Brave attack to Brave attack+ which is a 1-HIT BRV attack that raises all party members’ BRV based on Yuffie’s Max BRV.
- Clvl 30 i dont need this brv gain gains a small amount of BRV after using I don’t need this.
- Clvl 45 Back Attack slightly raises BRV Damage when attacking an enemy who is not targeting the user.
- Clvl 54 buff attack&speed up moderately raises Attack and Speed while buffed.
- Clvl 58 buff boost all slightly raises all party members’ Max BRV while buffed.
- Clvl 60 i dont need this extend raises all party members’ BRV based on Max BRV.
- Turns HP Attack to HP Attack+ while “Now it’s perfect” is active.
- HP Attack+ raises BRV based on Max BRV before the HP attack.
- 35cp weapon Wind Slash raises BRV based on Max BRV and 15cp weapon Oritsuru grants Small Max BRV Up for 1 turn.
- Her ability Snatch also benefits from max brave +330 as it adds target’s BRV to Yuffie’s BRV before inflicting a BRV attack for more damage.
- Debuff Attack Up ** raises Attack by 5% while an enemy is debuffed or Snatch Power Up ** raises BRV Damage dealt by Snatch by 10% are both good fillers and make sure to stack them.
- 15cp weapon Oritsuru grants Small Max BRV Up for 1 turn.
- 35cp weapon Wind sash raises BRV based on Max BRV.
- Turns BRV Attack to BRV Attack+ while “Now it’s perfect!” is active.
BIS DFFOO artifacts – Yuna
[Initial brave +170 , Max brave +330 , Attack +108]
- Initial brave +170 for esuna scaling of 1.2x her initial brave and clvl 54 BRV Danger Base Up slightly raises Initial BRV when BRV is below Initial BRV.
- As a brave battery, having more Max brave +330 is also good to avoid frequent brave capping due to clvl 15 Esuna BRV Gain gains a small amount of BRV after using Esuna
- Clvl 15 esuna brv gain gains a small amount of BRV after using Esuna.
- Clvl 54 brv danger base up slightly raises Initial BRV when BRV is below Initial BRV (base value).
- Clvl 55 esuna extend slightly raises BRV provided by Esuna.
- Clvl 58 Buff Boost moderately raises Max BRV
- 35cp weapon Lullaby Rod Spira’s Protection grants BRV Regen and raises Max BRV.
- Attack +108 is better than other passives as i personally felt that the 10-30% brave gain from Cheer / Esuna is very minimal and only she gains them not the part. Attack +108 synergize with 35cp weapon Lullaby Rod which grants Small Attack Up to all allies and herself so I believe that for her to be able to hit harder or potential brave break a target nets her more brave than Cheer Brv Gain **.
- Cvl 60 allows Cheer to raise brave based on her attack before raising brave of the targeted ally by 1.5x so Attack +108 is another solid choice.
BIS DFFOO artifacts – Edge
[Attack +108, Max brave +330, Mighty Shock ** or Debuff Attack Up **]
- Attack +108 and Max brave +330 due to ability Smoke raises BRV based on Attack, Teachings of Eblan raises Max BRV and Attack
- Clvl 10 Critical Power Up slightly raises BRV damage inflicted by critical hits
- Clvl 54 Buff Attack&Boost Up moderately raises Max BRV and Attack while buffed
- Clvl 55 Shock Extend turns its number of hits to 3 and slightly raises its potency grants Medium Max BRV Up for 4 turns
- Clvl 58 Teachings of Eblan Attack All slightly raises all party members’ Attack while Teachings of Eblan is active
- Clvl 60 Smoke Extend slightly raises the BRV Gain based on Attack
- 35cp weapon Ashura increases Smoke’s max uses by 1 and raises the BRV gain.
- Mighty Shock ** is the go to however stacking Debuff Attack Up ** raises Attack by 5 -15% while an enemy is debuffed is not a bad choice either.
BIS DFFOO artifacts – King
[Attack +108 , Mighty Rapid bullets **, Initial brave +170]
- Attack +108 and Mighty rapid bullets ** synergize really well together due to Rapid bullets has a high turn rate making him able to dish out more damage.
- Initial brave +170 was chosen as i feel that his abilities does not hit hard enough to cap brave due to low hit count so having more initial brave is a better choice for now.
- Clvl 5 ability attack high slightly raises BRV damage when using abilities continuously.
- Clvl 10 rapid bullet power up slightly raises BRV damage dealt by Rapid Bullets.
- Clvl 30 reload brv gain gains a small amount of BRV after using Reload.
- Clvl 54 buff attack&boost up moderately raises Max BRV and Attack while buffed.
- Clvl 58 last boost moderately raises Max BRV if HP is Max when the final battle starts.
- Clvl 60 reload extend moderately raises the BRV Gain based on Attack.
- Turns BRV Attack to BRV Attack+ while Trigger Happy is active.
- BRV Attack+ is a 2-HIT stronger BRV attack.
- 15cp weapon Judgment grants Small Attack Up for 1 turn.
- 35 cp weapon Outsider raises its BRV gain and lowers its action delay.
- Ability rapid bullets/+ grants Medium Max BRV Up for 3 turns.
- Ability reload raises BRV based on Attack and grants Trigger Happy for 6 turns.
- Trigger Happy raises Attack and Speed.
BIS DFFOO artifacts – Bartz
[Attack +108 , Max brave +330, Freelancer Master Boost **]
- Attack +108 for more damage. Max brave +330 allows him to gain more brave for more damage and avoid brave capping especially when his abilities hit much harder after being mastered. .
- Clvl 5 bonus up all slightly raises Break Bonus gained by the party after breaking an enemy.
- Clvl 10 doublehand power up slightly raises BRV damage dealt by Doublehand.
- Clvl 15 master boost slightly raises Max BRV after mastering an ability.
- Clvl 25 critival brv gain grants a small amount of BRV after inflicting a critical hit.
- Clvl 40 spirit of competition grants 100% critical hit rate when BRV equals or exceeds Initial BRV and target’s BRV is over twice of that BRV.
- Clvl 50 Freelancer Master slighty raises Initial BRV, Max BRV, Attack Power and Defense Power of all party members after mastering two abilities.
- Clvl 54 master attack&speed up moderately raises Attack and slightly raises Speed after mastering an ability.
- Clvl 55 doublehand extend When using Doublehand:
- Increases its number of hits to 2.
- Moderately raises its potency.
- Grants Small Max BRV Up for 3 turns.
- Triggers an HP attack when BRV is over 80% Max BRV.
- When using Doublehand+:
- Increases its number of hits to 2.
- Moderately raises its potency.
- BRV stolen can overflow up to 120% Max BRV.
- Slightly raises the potency of the Max BRV Up buff.
- Triggers an HP attack when BRV is over 80% Max BRV.
- Turns BRV Attack to BRV Attack+ for 5 turns after using Doublehand/Doublehand+. BRV Attack+ has the following effects:
- Raises all allies’ BRV based on Attack.
- Clvl 58 buff attack&boost all slightly raises all party members’ Max BRV and Attack while buffed.
- Clvl 60 missle extend when using Missile+:
- Increases its numbers of hits to 2.
- Moderately raises its total potency.
- BRV stolen can overflow up to 120%.
- 15cp weapon Noir calibur slightly raises Attack and Speed of all allies after mastering an ability.
- 70cp ex weapon also slightly raises Max BRV, Attack and Speed for 5 turns.
BIS DFFOO artifacts – Penelo
[Max brave +330, Attack +108 , Bravery Great Haste ** or Bravery Regen Waltz **]
- Brave attack + , clvl 55 Great haste extend and clvl 60 Regen waltz extend raise all party members brave based on her max brave so it is important to have Max brave +330.
- Attack +108 for dps boost and its much better stats compared to the others and it synergize with her 15cp weapon Orichalcum Dirk which Grants Small Attack Up to all allies for 4 turns and clvl 54 Buff Attack&Boost All which slightly raises all party members’ Max BRV and Attack while buffed.
- Hp attack + raises BRV based on Attack before inflicting an HP attack.
- Choose to stack either Bravery Great Haste ** or Bravery regen waltz ** its pretty much up to self preference here.
BIS DFFOO artifacts – Terra
[Trance Boost ** or Mighty Meteor+ ** , Max brave +330 , Attack +108]
- Due to many hit counts from meteor, Attack +108 , Mighty Meteor+ ** and Max brave +330 synergize very well together with 70cp ex weapon ability Riot blade which grants Large Max BRV Up for 5 turns for maximum damage output and avoid brave overflow.
- Go Trance boost ** which is a stronger passive if you run a healing support team so she can last until the last battle with full hp because it will be a dead passive when she’s not full hp as the passive ability will not activate.
- Mighty Meteor+ ** will be a good alternative too especially when it becomes 15 hits.
- Clvl 5 critical power up slightly raises BRV damage inflicted by critical hits.
- Clvl 25 meltdown brv gain gains a small amount of BRV after using Meltdown (Chant).
- Clvl 30 meteor power up slightly raises BRV damage dealt by Meteor+.
- Clvl 40 break bonus up slightly raises Break Bonus earned after breaking an enemy.
- Clvl 50 trance slightly raises Initial BRV, Max BRV, Attack and Defense if HP is Max when the final battle starts.
- Clvl 55 meltdown extend slightly raises Meltdown (Chant)’s BRV Gain based on Attack.
- Slightly increases the potency of Max BRV Up and grants BRV regen buff for 5 turns after using Meltdown+.
- Clvl 60 meteor extend increases the number of hits of Meteor+ to 15.
- 15cp weapon Falchion raises BRV by 1.2 when Meltdown+ is used.
- Extends the duration of Attack Up and Defense Down.
- 35cp weapon Enhancer increases Meteor+’s potency and extends the duration of Attack Up and Speed Up.
- 70 cp weapon Organyx grants Large Max BRV Up for 5 turns.
BIS DFFOO artifacts – Yang
[Attack +108 , Max brave +330 , Mighty Kick **]
- Attack +108 increases damage output, Max brave +330 and Mighty kick ** increases Kick / Kick + damage and splash damage which easily clear mobs especially for farming runs.
- Clvl 5 critical power up slightly raises BRV damage inflicted by critical hits.
- Clvl 15 buff attack up slightly raises Attack while buffed.
- Clvl 50 fabul’s secret teachings grants a low probability of countering BRV attacks.
- Clvl 54 buff boost&speed up slightly raises Max BRV and Speed while buffed.
- Clvl 55 kick extend when using Kick of Kick+, raises BRV based on Attack first.
- Increases its number of hits to 2.
- Tremendously raises its total potency.
- Clvl 58 buff attack&boost up slightly raises Max BRV and Attack while buffed.
- Clvl 60 focus extend raises BRV by 50% of Attack.
- 35cp weapon Cat claw raises BRV based on Attack.
- Increases the potency of Attack Up and Max BRV Up and extends their duration.
BIS DFFOO artifacts – Onion Knight
[Attack +108 , Max brave +330 , Mighty Blizzard Combo ** , Mighty Multi-Hit **]
- Due to many hit counts, attack +108 and max brave +330 works well together.
- Also works great together with Blizzard Combo Self: Marginally raises ATK with Sage I
- Clvl 10 blizzard combo power up slightly raises BRV damage dealt by Blizzard Combo.
- Clvl 15 sage’s knowledge slightly raises Break Bonus earned when gaining Sage stacks.
- Clvl 25 Ability Attack High which slightly raises BRV damage when using abilities continuously.
- Clvl 30 multihit power up slightly raises BRV damage dealt by Multi-Hit.
- Clvl 45 Back Attack Slightly raises BRV Damage when attacking an enemy who is not targeting the user.
- Clvl 54 sage’s wisdom greatly raises Max BRV and moderately raises Speed while in Sage stance.
- Clvl 58 ninja’s secret teachings greatly raises Max BRV and moderately raises Speed while in Ninja stance.
- Clvl 60 multihit extend while Ninja II/III is active:
- BRV stolen can overflow up to 150% Max BRV.
- While Ninja III is active:
- Turns BRV Attack to BRV Attack+.
- BRV Attack+ is a 6-HIT melee BRV Attack.
- 35cp weapon Wightslayer that grants Small Max BRV Up and Small Attack Up for 4 turns.
BIS DFFOO artifacts – Firion
[Attack +108 , Hp +1020 , Initial brave +170 , Max brave +330]
- Attack +108 to increase his damage output.
- Hp +1020 synergize with attack +108 as well as more health steal from blood weapon’s recovery limit being 15% his max Hp.
- Initial brave +170 is a better choice due to lack of hit count not being able to cap brave easily pre-awakening. But once awakening arrives, max brave +330 will perform better than Int brave +170 due to increase in hit counts.
- Clvl 10 blood weapon power up tremendously raises BRV damage dealt by Blood Weapon/+.
- Clvl 15 attack proficiency slightly raises Attack up to 10 times after every BRV attack.
- Clvl 25 seize attack up slightly raises BRV damage dealt by Seize Attack/+.
- Clvl 30 hp damage attack up slightly raises Attack after taking HP damage.
- Clvl 40 receive heal up slightly raises HP recovered.
- Clvl 50 where wild roses bloom upon recovering HP, if the healing amount exceeds Max HP, the excess is converted to BRV.
- The BRV value granted is limited to 200% of Initial BRV.
- Clvl 54 hp base&boost all moderately raises all party members’ Initial BRV and Max BRV when HP is over 50%.
- Clvl 55 blood weapon extend slightly raises its potency.
- BRV stolen can overflow up to 150%.
- Grants Blood Weapon for 6 turns.
- When HP is over 50% Max HP, turns Blood Weapon to Blood Weapon+ , increases the number of hits to 4, lightly raises its potency.
- Turns BRV Attack to BRV Attack+ and HP Attack to HP Attack+ while Blood Weapon is active and HP is over 50%
- BRV Attack+ is a 1-HIT BRV attack that raises all party members’ BRV based on Attack and recovers HP based on damage dealt up to 5% Max HP
- HP Attack+ raises BRV based on Attack before inflicting an HP attack and recovers self HP based on damage dealt up to 5% Max HP
- Clvl 58 hp attack&speed up moderately raises Attack and Speed when HP is over 50%.
- Clvl 60 Seize attack extend when using Seize Attack:
- Moderately raises its potency.
- When using Seize Attack+:
- Increases the number of hits to 3.
- Slightly raises the total potency.
- Slightly improves the effect of Max BRV Up.
- Extends the duration of all buffs granted after using the ability by 2 turns.
- Triggers an HP attack after use.
- Turns Seize Attack to Seize Attack+ (Blood Weapon) while Blood Weapon is active and HP is over 50% Max HP with the following effect:
- Recovers HP based on damage dealt up to 15% Max HP.
- 35cp weapon Defender increases the potency of Seize Attack, Seize Attack+ and Seize Attack+ (Blood Weapon).
- When Seize Attack+ is used:
- Extends and increases its Max BRV Up buff.
- Raises all party members’ BRV based on Attack.
- Grants BRV Regen for 6 turns.
BIS DFFOO artifacts – Laguna
[Max brave +330 , Attack +108 , Mighty shotgun **]
- Abilities are all area damage and with Attack +108 , Mighty shotgun ** and max brave +330 synergize which easily allow him to hit hard and most of the time almost brave cap in multiple target fights.
- Attack +108 synergize with Grenade’s Self: 3 turns ATK Up I, clvl 5 High Tension which slightly raises Attack for 3 turns when the battle starts
- Clvl 15 BRV Attack Up which slightly raises Attack when BRV is over 50%
- Clvl 45 Focus Attack which increases AoE attack potency by 1.6 when used against a single enemy c
- Clvl 58 Debuff Attack&Boost Up which moderately raises Max BRV and Attack while an enemy is debuffed
- 35cp weapon Regulus which Grants Small Physical Attack Up for 5 turns.
- For max brave +330 synergy, its clvl 58 Debuff Attack&Boost Up which moderately raises Max BRV and Attack while an enemy is debuffed and clvl 55 Grenade Extend which raises all party members’ BRV based on Laguna’s Max BRV.
BIS DFFOO artifacts – Steiner
[Max brave +330 , Attack +108 , Mighty Spellblade **]
- Clvl 5 BRV attack up slightly raises Attack when BRV is over 50%.
- Clvl 30 Spellblade power up slightly raises BRV damage dealt by Spellblade.
- Clvl 50 A captain’s duty slightly raises Attack when HP is under 20%.
- Clvl 54 Buff boost&speed slightly raises Max BRV and Speed while buffed.
- Clvl 55 Power break Extend raises own BRV based on the sum of all party members’ Max BRV. Moderately raises the potency of Power Break (IX). Grants Small Attack Up for 5 turns.
- Clvl 60 Spellblade Extend raises own BRV based on the sum of all party members’ Max BRV so Max brave +330 is needed to get as much brave out of this.
- Cvl 58 Buff Attack&Boost Up which moderately raises Max BRV and Attack Power while buffed.
- 35cp weapon Diamond sword Increases Spellblade’s potency. Grants Small Defense Up and BRV Regen for 4 turns.
BIS DFFOO artifacts – Shadow
[Attack +108 , Max brave +330 or Initial Brave +170 , Mighty Wild Throw **]
- Attack +108 and max brave +330 is great synergy with Shadow stealth which increase brave by multiplying current brave by 1.2 / 1.4 (cp 15 affinity).
- Mighty wild throw** further improves the damage. Initial brave +170 can be considered due to clvl 60 Wild Throw Extend turns Wild throw from just 3 brave hits to 3 brave hits + 1 hp attack and another 3 brave hits + 1 hp attack (so brave capping chance is very low in this case) also at the same time Shadow is a character has high initial brave.
- Clvl 10 Buff attack up slightly raises Attack while buffed.
- Clvl 25 Wild throw power up slightly raises BRV damage dealt by Wild Throw.
- Clvl 54 Buff attack II slightly raises Attack while buffed.
- Clvl 55 Shadow stealth extend moderately raises the BRV Gain based on Attack.
- Clvl 58 Buff boost&speed slightly raises Max BRV and Speed while buffed.
- Clvl 60 Wild throw extend moderately raises Wild Throw’s potency. Moderately raises the potency of Throw (BRV Attack).
BIS DFFOO artifacts – Squall
[Mighty renzokuken ** , Attack +108 , Max brave +330 or Initial brave +170]
- You can definitely build intial brave over max brave if your squall weapon is either not fully maxed level, dont have either 1 or 2 of his other weapons or even not planning to use selphie later on who will benefit squall. This is when int brave is superior than renzo** if you do not have everything for squall.
- When 60 awakening arrives, max brave is stronger than int brave if you have all MLB affinities level 60 squall using his ex weapon which you shouldn’t have any problem capping brave by using 1 renzokuken from 0 brave and dumps it all right after and here’s how
- 35cp weapon increases Renzokuken’s potency and lowers its action delay. Grants Small Max BRV Up and Small Attack Up for 5 turns
- Mighty renzokuken ** raises BRV Damage dealt by Renzokuken by 10%. (if you have 3 of these = 30% increase)
- Clvl 5 Critical Power Up slightly raises BRV damage inflicted by critical hits. (you will be using renzokuken at times when enemies are broken meaning doing alot of brave damage)
- Cvl 30 Renzokuken Power Up sightly raises BRV damage dealt by Renzokuken
- Clvl 50 A Lion’s Pride slightly raises Attack Power when BRV is lower than Initial BRV
- Clvl 54 Buff Attack&Boost Up moderately raises Max BRV and Attack Power while buffed
- Clvl 60 Renzokuken Extend increases the max uses of Renzokuken by 1 and slightly raises its potency, moderately raises Renzokuken+’s potency.
BIS DFFOO artifacts – Vanille
[Attack +108 , Max brave +330 , Debuff Attack Up **]
- 35cp weapon Hunter’s rod turns dispel into an area attack and also raises all party members’ BRV by 80% of the inflicted BRV damage
- 70cp weapon Tigerclaw BRV stolen from the target can overflow up to 150% of Max BRV.
- Attack +108 and Debuff attack up ** are both great choices.
- Max brave +330 to avoid too much brave capping
- Clvl 35 Dispel (XIII) BRV Gain which gains a small amount of BRV after using Dispel
- Clvl 54 Debuff Boost&Speed Up which greatly raises Max BRV and slightly raises Speed while an enemy is debuffed
- Clvl 55 deprotect extend raises all party members’ BRV based on Max BRV.
- Triggers an HP attack if BRV is above 80% Max BRV.
- Turns BRV Attack to BRV Attack+ for 8 turns after using Deprotect (XIII).
- BRV Attack+ is a stronger BRV Attack that deals higher damage to a debuffed target.
- Clvl 58 Debuffed Attack&Boost All which slightly raises all party members’ Max BRV and Attack while an enemy is debuffed.
- Clvl 60 dispel extend triggers an HP attack if BRV is above 80% Max BRV.
- Turns HP Attack to HP Attack+ for 12 turns after using Dispel (XIII).
- HP Attack+ raises BRV based on Attack before inflicting an HP attack.
BIS DFFOO artifacts – Setzer
[All In Boost ** , Attack +108 , Mighty Red Card**]
- Clvl 50 All in boost ** Increases the effects of All In by 5%. All in activates moderately raises Initial BRV, Max BRV, Attack Power, Defense Power and Speed when there are no ability uses left.
- Attack +108 works really well with Mighty Red Card** because his red card ability does 3 brave attack + 1 hp attack three times as well as crystal level 60 Red Card Extend which extremely raises Red card’s total potency, grants small Attack Up for 6 turns.
- Clvl 15 Freeze solid Brv gain gains a small amount of BRV after using Freeze Solid.
- Clvl 25 Red card power up slightly raises BRV damage dealt by Red Card.
- Clvl 40 Critical brave gain grants a small amount of BRV after inflicting a critical hit.
- Clvl 45 Danger attack up slightly raises Attack when HP is under 20%.
- Clvl 54 Buff Attack&Boost Up which slightly raises Max BRV and moderately raises Attack while buffed.
- Clvl 55 Freeze solid extend moderately raises its potency. Moderately raises BRV damage dealt against a single target. Raises all party members’ BRV based on Max BRV.
- Clvl 58 Buff boost&speed all slightly raises all party members’ Max BRV and Speed while buffed.
- Clvl 60 Red card extend tremendously raises its total potency. Extends Max BRV Up by 4 turns. Grants Small Attack Up for 6 turns.
- 15cp weapon Death tarot grants Small Max BRV Up to all party members for 3 turns.
- 35cp weapon Darts increases the potency of Red Card and delays the target by 1 turn.
BIS DFFOO artifacts – Wakka
[Attack +108 , Max brave +330 , Debuff Attack Up ** or BRV Initiative ** ]
- Attack +108 pairs with Max brave +330 or Debuff attack up ** (raise attack by 5% while an enemy is debuffed) as they synergize together along with :
- Clvl 54 Buff Attack which slightly raises Attack while buffed
- Clvl 58 Playing coach slightly raises all party members’ Initial BRV, Max BRV, Attack, Defense and Speed while buffed
- 35cp weapon passive which increases his BRV Gain and lowers its action delay, raises the success rate of ATK Up, DEF Up and SPD Up, increases their potency and extends their duration and grants Great Max BRV Up for 6 turns.
- Another awesome passive is his clvl 50 Aurochs Spirit that counters avoided enemy attacks with a BRV attack so basically its a free Brave attack/shave and Brave gain!
- BRV initiative ** is very niche (Raises Speed by 5% when BRV is over 50% Max BRV) however pairs well with his clvl 30 Buff Speed Up which slightly raises Speed while buffed as well as clvl 58 Playing Coach which slightly raises all party members’ Initial BRV, Max BRV, Attack, Defense and Speed while buffed.
BIS DFFOO artifacts – Galuf
[Max brave +330, Buff Attack Up ** , Attack +108]
- Max brave +330 synergizes with clvl 54 Buff Boost&Speed Up greatly raises Max BRV and moderately raises Speed while buffed
- Clvl 55 Cover Extend which grants Medium Max BRV Up to all party members for 5 turns, raises all party members’ BRV based on Max BRV,
- Clvl 60 Blade Block Extend which raises BRV based on Attack then multiplies it by 2
- 15cp weapon Flametongue which raises BRV by 1/2 of Initial BRV after using Cover and raises it by the full value when the ability is mastered
- 35cp weapon Defender which grants Medium Max BRV Up for 6 turns. Buff attack up ** and attack +108 synergizes with Cover + which grants Small Attack Up to Galuf for 5 turns
- Clvl 58 Master Attack All which slightly raises all party members’ Attack after mastering an ability.
BIS DFFOO artifacts – Balthier
[Mighty Snatch shot ** , Attack +108 , Max brave +330]
- Attack +108 for more damage into brave attack, Snatch shot brave steal and Great aim multiplier
- Max brave +330 and 35cp weapon increasing Great aim’s multiplier from 1.3 brave to 1.4 brave for more damage output as well as avoid brave capping.
- Mighty snatch shot ** raises snatch shot damage output which synergize with Attack +108.
- Clvl 5 Buff attack up slightly raises Attack while buffed.
- Clvl 10 Snatch shot power up slightly raises BRV damage dealt by Snatch Shot.
- Clvl 45 Buff collector slightly raises Max BRV when at least two buffs are granted.
- Clvl 54 Buff attack&speed up moderately raises Attack and Speed while buffed.
- Clvl 55 Snatch shot extend moderately raises BRV damage dealt if used against a single target.
- BRV Attack+ is a 1-HIT BRV attack with a medium probability of stealing 1 buff from the target.
- Clvl 58 Buff boost moderately raises Max BRV while buffed.
- Clvl 60 Great aim extend raises BRV based on Attack before the 1.4 multiplier is applied. Grants Medium Physical Attack Up for 8 turns.
- 15cp weapon Aldebaran increases the potency of Snatch Shot.
BIS DFFOO artifacts – Eiko
[Attack +108 , Buffed attack ** , Max brave +330 , Mighty Smite **]
- Attack +108, Buffed attack ** and Mighty smite ** works really well together because Smite grants 100% of the brave damage stolen to your team.
- Combined with 35cp weapon which raises all party members’ BRV based on Eiko’s Attack Power as well as her clvl 35 Smite Power raises BRV damage dealt by Smite.
- Clvl 30 HP regen BRV gain gains a small amount of BRV after using HP Regen.
- Clvl 35 HP damage BRV gain grants a small amount of BRV after taking HP damage.
- Clvl 45 Smite power up slightly raises BRV damage dealt by Smite.
- Clvl 54 Buff base&boost up moderately raises Initial BRV and Max BRV while buffed.
- Clvl 55 grants Small Max BRV Up and Small Attack Up for 12 turns. Slightly improves Max BRV Up and Attack Up if Priest Racket’s passive is also active. HP Attack+ restores all party members’ HP based on HP damage dealt for up to 10% of their Max HP.
- Clvl 58 Buff attack&boost all slightly raises all party members’ Max BRV and Attack while buffed.
- Clvl 60 Smite extend moderately raises its potency. BRV Attack+ is a 1-HIT Holy-elemental magic BRV attack that raises all party members’ BRV based on Attack.
- 15cp weapon Priest racket grants Small Attack Up and Small Max BRV Up for 12 turns.
- 35cp weapon Magic racket aises all party members’ BRV based on Eiko’s Attack.
- Grants Medium Speed Up for 5 turns.
- Smite raises all party members’ BRV based on BRV damage dealt.
- Ability BRV Attack+ is a 1-HIT Holy-elemental magic BRV attack that raises all party members’ BRV based on Attack.
BIS DFFOO artifacts – Tidus
[Attack +108 , Mighty Quick Hit ** or Mighty Slash ** , Max Brave +330]
- These 3 passives go very well together. After debuffs (especially Small defence down) is applied, Mighty Quick hit and Mighty Slash will hit decently but not hard enough to brave cap so Attack +108 is here to help.
- One thing I did notice is that Tidus himself have very low max brave. So if you happen to brave cap often, max brave is the way to go.
- Clvl 5 Quick hit power up slightly raises BRV damage dealt by Quick Hit.
- Clvl 15 First strike moderately raises Attack at the start of each battle.
- Clvl 25 Slash power up slightly raises BRV damage dealt by Slash.
- Clvl 30 Ability attack high slightly raises BRV damage when using abilities continuously.
- Clvl 55 Quick hit extend moderately raises its potency.
- Clvl 58 Debuff attack& boost up moderately raises Max BRV and Attack while an enemy is debuffed.
- Clvl 60 Slash extend slightly raises its potency.
- 15cp weapon Astral sword increases the potency of Quick Hit. Grants Small Attack Up and Small Speed Up for 3 turns.
- 35cp weapon Brotherhood Turns Slash to Slash Combo (BRV+HP attack) and lowers the action delay.Increases the potency of Speed Down, raises its success rate and extends its duration.Inflicts Small Attack Down and Small Defense Down for 6 turns.
- 70cp weapon Force saber grants Medium Attack Up and Small Speed Up for 5 turns.
BIS DFFOO artifacts – Prishe
[Ability Attack Bonus ** , Attack +108 , Max brave +330]
- Most of time she will be using her abilities continuously so Ability attack bonus ** and Attack +108 comes in handy.
- Being able to exploit enemies weakness with her elemental attacks, she can easily break them therefore Max brave +330 helps her do more damage and avoid brave capping at the same time.
- Clvl 15 hight tension slightly raises Attack for 3 turns when the battle starts.
- Clvl 40 brv attack up slightly raises Attack when BRV is over 50%.
- Clvl 45 break bonus up slightly raises Break Bonus earned after breaking an enemy.
- Clvl 50 combo blitzer slightly raises BRV damage when using abilities continuously.
- Clvl 54 buff boost moderately raises Max BRV while buffed.
- Clvl 58 buff attack up moderately raises Attack while buffed.
- 35cp weapon Sphairai’s passive also grants Small Max BRV Up and Small Physical Attack Up for 5 turns after using Spin Attack.
- 70cp weapon Glanzfaust BRV stolen from the target can overflow up to 200% of Max BRV.
- Extends all buffs granted by self by 5 turns.
- Grants Medium Max BRV Up if the LB2 Passive Ability is learned.
- Ability howling fist (transfixion) grants Medium Critical Rate Up for 2 turns.
BIS DFFOO artifacts – Faris
[Attack +108 , Max brave +330 , Mighty Waterwhirl ** or Mighty Cannonfire **]
- All 3 passives complements each other. She also master her abilities very quickly especially Cannonfire which provide defence down debuff to make Waterwhirl+ and Cannonfire+ hits pretty hard so Attack +108 and max brave +330 is there to further increase damage and avoid brave cap.
- These 3 passives will be her go to when her awakening arrives.
- Clvl 5 debuff attack up slightly raises Attack while an enemy is debuffed.
- Clvl 10 waterwhirl power up slightly raises BRV damage dealt by Waterwhirl.
- Clvl 15 master boost slightly raises Max BRV after mastering an ability.
- Clvl 25 cannonfire power up slightly raises BRV damage dealt by Cannonfire.
- Clvl 35 critical power up slightly raises BRV damage inflicted by critical hits.
- Clvl 45 bonus up all slightly raises Break Bonus gained by the party after breaking an enemy.
- Clvl 50 leader’s command slightly raises Initial BRV and Max BRV of all allies when HP is under 50%.
- Clvl 54 debuff attack&boost up moderately raises Max BRV and Attack while an enemy is debuffed.
- Clvl 58 master boost&speed all slightly raises all party members’ Max BRV and Speed after mastering an ability.
BIS DFFOO artifacts – Ramza
[Attack +108 , Max brave +330 , The Strongest Squire Boost ** ]
- Attack +108 works really well on ramza once he is buffed up from both of his abilities.
- He hits like a truck and max brave +330 helps to stop brave capping while increasing his damage output when brave+ and hp+ arrives.
- They also synergize with Shout which Grants Medium Attack Up, Small Max BRV Up and Small Speed Up for 5 turns, Galvanize which Grants Small Attack Up and BRV Regen to all party members and increases their BRV based on Ramza’s Attack
- Clvl 45 Back Attack which sightly raises BRV Damage when attacking an enemy who is not targeting the user
- Clvl 50 The Strongest Squire which slightly raises Initial BRV, Max BRV, Attack and Defense if HP is Max when the final battle starts
- 35cp Platinum sword which Increases the potency of Galvanize’s Attack Up and BRV Regen and extends their duration.
BIS DFFOO artifacts – Zell
[Attack +108 , Max brave +330 , Mighty Punch Rush ** or Self-taught Martial Arts Boost **]
- Mighty punch rush ** due to clvl 60 Booya Extend triggers Punch Rush if HP is above 80% Max HP after using Booya.
- Attack +108 for more damage output as well as max brave +330 to avoid brave capping which synergize his clvl 45 , 50 , 54 and 58 when Duel buff is up (up most of the time) turning him into a speedy brave attacker.
- Below are his crystal level description to give you an idea what i am talking about.
- Clvl 45 Duel Speed Up slightly raises Speed while Duel is up.
- Clvl 50 Self-taught Martial Arts slightly raises BRV damage inflicted while Duel is up.
- Clvl 54 Duel High Speed Up greatly raises Speed while Duel is active.
- Clvl 58 Duel boost moderately raises Max BRV while Duel is active.
BIS DFFOO artifacts – Layle
[Attack +108 , Max brave +330 , Crystal Bearer Boost **]
- 35cp weapon also scales with max brave so max brave +330 is great choice.
- Attack +108 synergize with his Brave attack + which raises all party members’ BRV based on Attack
- Clvl 5 field burst power up slightly raises BRV damage dealt by Field Burst.
- Clvl 10 Smash Attack Up slightly raises Attack after initiating a Chase Sequence
- Clvl 30 Debuff Attack Up slightly raises Attack while an enemy is debuffed.
- Clvl 35 beak bonus up slightly raises Break Bonus earned after breaking an enemy.
- Clvl 40 energy gain power up slightly raises BRV damage dealt by Energy Gain.
- Clvl 50 Crystal Bearer which slightly raises Initial BRV, Max BRV, Attack and Defense if HP is Max when the final battle starts.
- Clvl 54 smash attack & speed up moderately raises Attack and Speed for 5 turns after initiating a Chase Sequence.
- Clvl 55 field bust extend turns BRV Attack to BRV Attack+ for 5 turns after using Field Burst.
- BRV Attack+ is a 1-HIT BRV attack with low action delay and raises all party members’ BRV based on Attack.
- Clvl 58 debuff boost moderately raises Max BRV while an enemy is debuffed.
- 35cp weapon Passio Kilanda which Raises all allies’ BRV based on Max BRV.
BIS DFFOO artifacts – Vincent
[Mighty Deadly Beast Flare ** or Mighty Livewire Shot ** , Attack +108 , Max brave +330]
- Prioritize stacking at least 2 x Mighty Deadly Beast Flare ** or Mighty Livewire Shot ** because they apply debuff therefore 20% brave damage increase on Thunder Resist Down is better than 10% for both especially when the ability becomes area attack later on which is really powerful.
- Therefore, he will be like Laguna who can easily reach max brave so Max brave +330 comes in handy. Pairs really well with hard hitters like Lightning who’s Sparkstrike hits very hard on weak to lightning targets.
- Clvl 10 Deadly Beast Flare power up slightly raises BRV damage dealt by Deadly Beast Flare.
- Clvl 25 Livewire Shot power up slightly raises BRV damage dealt by Livewire Shot.
- Clvl 30 bonus up all slightly raises Break Bonus gained by the party after breaking an enemy.
- Clvl 40 debuff attack up slightly raises Attack while an enemy is debuffed.
- Clvl 45 critical brv gain grants a small amount of BRV after inflicting a critical hit.
- Clvl 50 turk of turks slightly raises Initial BRV, Max BRV, Attack and Defense when HP is under 50%.
- Clvl 58 debuff attack&boost up moderately raises Max BRV and Attack while an enemy is debuffed.
- Clvl 60 livewire shot extend slightly improves Max BRV Up.
- 35cp weapon Dark shout increases the potency of Max BRV Up and extends its duration.
- Extends the duration of Thunder Echantment.
- Turns BRV Attack to BRV Attack+ while Thunder Enchantment is up and lowers its action delay.
BIS DFFOO artifacts – Ace
[Attack +108 , Max brave +330 , What Lies Beyond Boost **]
- Attack +108 synergize really well with clvl 58 Ability Attack High which slightly raises BRV damage when using abilities continuously
- Attack up buff from Mega spiral combo, clvl 60 Spiral Combo Extend further raises the potency of Attack Up and extends its duration
- Synergizes with clvl 50 What Lies Beyond which slightly raises Attack Power when Card Stock is at 3
- Clvl 10 BRV Attack Up slightly raises Attack Power when BRV is over 50%. Max brave +330 for more damage output.
- What lies beyond boost ** is good too because most of the time you will have card stock at 3 when using abilities.
BIS DFFOO artifacts – Seymour
[Max brave +330 , Mighty Chainspell ** , Mighty Lance of Atrophy ** , Attack +108]
- 15 and 35 cp weapon greatly boosts chainspell and lance of atrophy’s damage so max brave +330 is great choice as it also pairs well with clvl 58 Buff Attack&Boost Up which moderately raises Max BRV and Attack while buffed.
- Mighty chainspell ** hits harder gaining more brave therefore pairs really well with clvl 35 BRV speed up which slightly raises Speed when BRV is over 50%
- Cvl 54 Debuff Attack&Speed Up which slightly raises Attack and Speed while an enemy is debuffed which helps quite a bit since he is a fairly slow character.
- Mighty lance of atrophy ** is also a not bad choice if you rolled it but i prefer Might chainspell ** because clvl 60 Lance of Atrophy Extend triggers Chainspell after using Lance of Atrophy if target’s HP is under 50%.
- Seymour already hits relatively hard and even harder with the help of Attack +108 which goes really well with clvl 5 Debuff Attack Up which slightly raises Attack Power while an enemy is debuffed, clvl 54 Debuff Attack&Speed Up which slightly raises Attack and Speed while an enemy is debuffed.
- Clvl 58 moderately raises Max BRV and Attack while buffed.
BIS DFFOO artifacts – Sabin
[Max brave +330 , Attack +108 , Buffed Attack ** or Mighty Aura Cannon ** or Mighty Aerial Slash**]
- Attack +108 and max brave +330 maximize his damage output and brave gain at the same time avoid brave overflow.
- These 2 stats greatly synergize with his clvl 40 Brave attack up Slightly raises Attack Power when BRV is over 50%.
- Clvl 55 Aura cannon extend which turns aura cannon to 4 from 2, Extremely raises its total potency. Afflicts the target with Holy Resistance Down for 4 turns. Turns BRV Attack to BRV Attack+ for 4 turns after using Aura Cannon.
- Clvl 58 Buff Attack&Boost Up moderately raises Max BRV and Attack Power while buffed.
- Clvl 60 Aerial Slash Extend moderately raises Aerial Slash’s potency. Moderately raises BRV damage dealt when there’s only 1 target. Afflicts all targets with Wind Resistance Down for 4 turns. Triggers an AoE HP attack after the BRV hits. HP damage is divided equally amongst all targets.
- The remaining 3 passives are really good on their own so try to get 3 x might aerial slash ** (for 30% damage increase) instead of 1 ** each.
BIS DFFOO artifacts – Krile
[Int brave +170 , Attack +108 , Mighty Thunder (V)**]
- Int brave +170 because Ray of Hope scales with Int brave 1.2x as a brave battery
- Clvl 50 Don’t die! slightly raises Initial BRV and Speed when an ally’s BRV is below their Initial BRV
- Cvl 58 Master Base Up which slightly raises Initial BRV after mastering an ability
- 35cp weapon Wizard rod passive which grants Small Initial BRV Up for 3 turns and extends its duration to 6 turns when the ability is mastered.
- Mighty thunder (v)** because it hits really hard especially when its mastered, pairs well with cp 35 weapon potency increase and clvl 60 Thunder (V) Extend.
- When she is not supplying brave, she will be attacking so Attack +108 comes in handy and also benefit from clvl 10 Buff attack up which slightly raises Attack while buffed from Ray of Hope buff which also grants her Small attack up for 3 turns.
BIS DFFOO artifacts – Cyan
[Max brave +330 , Attack +108 , Mighty Bushido Fang** or Mighty Bushido Dragon** or Hp +1020]
- His base abilities require setup and then becomes Brave or Brave + Hp attack.
- During the setup he gians 0.5 int brave which is not alot but they penetrates defense therefore the brave gain will be quite high.
- Also, some of his crystal passives grants brave gain through damage dealt as well as well as attack up when concentration buff is active so he hits hard therefore Max brave +330 is taken to prevent brave overflow.
- Attack +108 is good because his abilities penetrates defense and also benefits clvl 55 Concentrate: Fang Extend which increases the number of hits of Bushido Fang to 2 and greatly raises its potency
- Clvl 60 Concentrate: Dragon Extend increases the number of hits of Bushido Dragon to 2 and greatly raises its potency.
- If your Cyan is full MLB i recommend Mighty Bushido Dragon** as this will be his hardest hitting move. Mighty Bushido Fang** if you dont really invest too much or he is not fully MLB.
- For those that did not notice, Hp +1020 could be tested just because his ability Bushido Dragon recovers HP based on HP damage dealt. Recovery limit: 15% of MAX HP. This needs more testing though.
BIS DFFOO artifacts – Papalymo
[Attack +108 , Astral Fire** , Umbral Ice** , **Max brave +330**]
- Attack +108 synergize with Astral fire which applies a buff grants attack up
- Clvl 10 Buff Attack Up which slightly raises Attack while buffed
- Clvl 40 Critical Power Up which slightly raises BRV damage inflicted by critical hits
- Clvl 50 Swiftcast which slightly raises Speed while buffed
- Clvl 54 Buff Base&Speed Up which slightly raises Initial BRV and Speed while buffed
- Clvl 58 Buff Attack&Boost Up which moderately raises Max BRV and Attack while buffed.
- Astral fire** and umbral ice** become 2 powerful hits due to clvl 55 and 60, clvl 30 Umbral Ice Power Up which sightly raises BRV damage dealt by Umbral Ice, clvl 15 Astral Fire Power Up which slightly raises BRV damage dealt by Astral Fire.
- Max brave +330 can be considered if brave overflow a huge amount.
BIS DFFOO artifacts – Lightning
[Attack +108 , Mighty Flourish of Steel** , Mighty Sparkstrike**]
- Due to both of her abilities which raises turn rate when inflicting Break or attacking an enemy afflicted with Break, she is a fast character meaning she gets more turn so giving her more damage Attack +108 to brave shave or deal hp damage will allow you to maximize her usage.
- Pairs well with 15cp weapon passive which grants Medium Attack Up for 3 turns.
- Honestly, all 3 of these passives greatly complement each other just make sure to stack those Mighty **.
- She becomes even stronger if you have her cp 15 passive and MLB 35cp. She’s like squall, without MLB cp 15 and 35 she hits like a wet noodle but once you have all of it she shines and hits like a truck.
BIS DFFOO artifacts – Thancred
[Attack +108 , Max brave +330 , Mighty Shadow Fang**]
- Attack +108 is great on him due to many usage of his abilities and they hit much harder once the enemy is poisoned.
- It also pairs well with Jugulating Wasp’s Self: 3 turns ATK Up I
- Clvl 30 Critical Power Up which slightly raises BRV damage inflicted by critical hits
- Clvl 45 Sneak Attack which slightly raises BRV damage when attacking an enemy who is not targeting the user
- Clvl 50 The Indiscriminate Rogue which slightly raises Initial BRV, Max BRV, Attack and Defense when an enemy is poisoned
- Clvl 55 Jugulating Wasp Extend which moderately raises the damage bonus on poisoned targets for both the skill and BRV Attack and
slightly raises the potency of Attack Up. - Max brave +330 to avoid brave overflow which also goes well with his crystal passives clvl 50 The Indiscriminate Rogue which raises Max BRV
- Clvl 58 Debuff Boost which moderately raises Max BRV while an enemy is debuffed
- 35cp weapon Yoshimitsu which grants Small Max BRV UP for 6 turns.
- Stacking Mighty Shadow Fang** is good synergizes with clvl 35 Shadow Fang Power Up which lightly raises BRV damage dealt by Shadow Fang
- Clvl 60 Shadow Fang Extend as well as 35cp weapon Yoshimitsu which increases Shadow Fang’s potency and raises the success rate of Poison and increases its potency to hit bigger numbers on poisoned targets to deal more damage.
BIS DFFOO artifacts – Snow
[Initial brave +170 or Attack +108 , Max brave +330 , Froststrike Power Up **]
- Initial brave for Steelguard scaling which raises BRV by 3/4 of Snow’s Initial BRV and grants him BRV Damage Reduction for 5 turns and further improving it with clvl 55 Steelguard Extend which moderately raises the BRV Gain based on Initial BRV
- 15cp weapon Wild Bear passive which raises the BRV gain of Steelguard and extends the duration of its effects.
- Max brave +330 and Froststrike Power Up ** work well together due to 10% of HP damage dealt is converted to BRV, Froststrike will hit really hard due to many attack buffs he gets from crystal passives such as clvl 5 HP Damage Attack Up which sightly raises Attack after taking HP damage
- Clvl 25 Buff Attack Up slightly raises Attack while buffed
- Clvl 45 Target Attack Up slightly raises Attack when attacking an enemy who is targeting the user
- Clvl 54 Buff Attack&Boost Up moderately raises Max BRV and Attack while buffed
- Clvl 60 Froststrike Extend slightly raises the potency of Froststrike
- 35cp weapon Feral Pride which increases the potency of Froststrike and raises the BRV gain when HP damage is inflicted.
BIS DFFOO artifacts – Cater
[Attack +108 , Mighty Blizzard ROK** , Max brave +330]
- All 3 passives work great together especially Max brave +330 due to her abilities being area of effect which allow her to easily cap brave when fighting group enemies while stacking Mighty Blizzard ROK** even more so if they are weak to ice.
- They also synergize with her clvl 15 Blizzard ROK Power Up slightly raises BRV damage dealt by Blizzard ROK
- Clvl 30 Critical BRV Gain grants a small amount of BRV after inflicting a critical hit which is great when hitting a group of brave broken enemies
- Clvl 50 Symbol of Bravery counters avoided enemy attacks with a BRV attack which basically is a free brave gain
- Clvl 54 Triple Slip Boost greatly raises Max BRV when Charge & Dodge buff is active
- Clvl 55 Blizzard ROK Extend sightly raises the potency of Blizzard ROK and Blizzara ROK
- Clvl 58 Focus Attack increases AoE attack potency by 1.6 when used against a single enemy
- Clvl 60 Triple Slip Extend greatly raises the BRV Gain based on Initial BRV
- 35cp weapon Rune Trigger grants Small Attack Up for 8 turns.
BIS DFFOO artifacts – Shantotto
[Attack +108 , Mighty Dark Magic: Bio ** , Max brave +330]
- Clvl 5 Critical Power Up slightly raises BRV damage inflicted by critical hits.
- Clvl 25 Bio Power Up slightly raises BRV damage dealt by Dark Magic: Bio.
- Clvl 54 HP Damage Attack Up slightly raises Attack after taking HP damage.
- Clvl 55 Spirit Magic: Aero Extend moderately improves the latter’s Max BRV Up buff.
- Clvl 60 Dark Magic: Bio Extend slightly raise the potency of Dark Magic: Bio and Play Rough: Bio. Turns the latter into an HP and slightly improves its Poison debuff.
- 35cp weapon Claustrum increases the potency and lowers the action delay of Dark Magic: Bio and Play Rough: Bio.
- 35cp weapon Claustrum grants Small Attack Up for 5 turns.
- Spirit Magic: Aero Grants Medium Max BRV Up for 5 turns.
BIS DFFOO artifacts – Ashe
[Attack +108 , Max brave +330 , Mighty Heaven’s Wrath **]
- Clvl 5 Buff Attack Up slightly raises Attack while buffed.
- Clvl 15 Danger Attack Up slightly raises Attack when HP is under 20%.
- Clvl 25 Heaven’s Wrath Power Up slightly raises BRV damage dealt by Heaven’s Wrath.
- Clvl 50 Princess’s Pride slightly raises Initial BRV and Max BRV of all allies when HP is under 50%.
- Clvl 54 Buff Boost All slightly raises all party members’ Max BRV while buffed.
- Clvl 58 Buff Attack&Speed All moderately raises all party members’ Attack and Speed while buffed.
- Clvl 60 Heaven’s Wrath Extend Slightly raises the potency of Heaven’s Wrath. Slightly improves Physical Attack Up. Slightly improves Max BRV Up and grants it to all allies.
- 35cp weapon Defender Increases the potency of Heaven’s Wrath and lowers it action delay.
- 35cp weapon Defender inflicts Small Speed Down for 4 turns.
- 35cp weapon Defender grants Physical Attack Up to all allies and extends its duration.
- Heaven’s Wrath grants Physical Attack Up and Small Max BRV Up for 5 turns.
BIS DFFOO artifacts – Aerith
[Initial brave +170 , Attack +108 , Max brave +330]
- Clvl 10 Hp damage attack up slightly raises Attack after taking HP damage.
- Clvl 30 Critical brave gain grants a small amount of BRV after inflicting a critical hit.
- Clvl 40 Buff attack up slightly raises Attack while buffed.
- Clvl 45 The planet’s prayer grants a low probability of gaining a Small Max BRV Up buff for 3 turns after a BRV Attack.
- Clvl 50 A flower blooming in the slums slightly raises Initial BRV and Defense of all allies when HP is Max.
- Clvl 54 Brv boost moderately raises Max BRV when HP is over 50%.
- Clvl 55 Healing wind extend slightly raises the BRV Gain and HP recovery based on Aerith’s Attack.
- Clvl 60 Cetra’s prayer extend raises the BRV of Aerith and the target based on her Initial BRV. Grants Large Magical Attack Up for 8 turns to self. HP Attack+ has lower action delay and raises BRV based on Max BRV before dealing damage.
- 15cp weapon Guard stick increases the potency of Initial BRV Up and extends its duration.
- 35 cp weapon Wizard Staff grants Medium Attack Up for 4 turns.
- Healing wind ability raises all party members’ BRV and restores their HP based on Aerith’s Attack. Grants all party members Small Initial BRV Up for 5 turns.
- Brv attack + raises all allies’ BRV based on Aerith’s iBRV.
- Hp attack + raises BRV based on Max BRV before inflicting an HP attack.
BIS DFFOO artifacts – Lion
[Mighty Powder Keg ** / Mighty Sneak Attack ** , Attack +108 , Max brave +330]
- Powder Keg potency is 30% stronger than Sneak attack however both are viable picks as long as you stack them.
- Clvl 5 Critical power up slightly raises BRV damage inflicted by critical hits.
- Clvl 30 Brv attack up slightly raises Attack when BRV is over 50%.
- Clvl 35 Sneak attack up slightly raises BRV damage dealt by Sneak Attack.
- Clvl 40 Sneak attack slightly raises BRV damage upon attacking an enemy that is not targeting the user.
- Clvl 45 Powder keg power up slightly raises BRV damage dealt by Powder Keg.
- Clvl 50 Sneak critical grants 100% critical hit rate upon attacking an enemy that is not targeting the user.
- Clvl 54 Sneak boost moderately raises Max BRV for 3 turns upon attacking an enemy that is not targeting the user.
- Clvl 55 Sneak attack extend Increases the number of hits to 2, moderately raises the potency of Sneak Attack, slightly raises the potency upon attacking an enemy that is not targeting the user, triggers an HP attack if BRV is above 80% Max BRV.
- Clvl 58 Sneak attack & speed up moderately raises Attack and Speed for 3 turns upon attacking an enemy that is not targeting the user.
- Clvl 60 Powder keg extend increases the number of hits to 2, moderately raises the potency of Powder Keg, slightly raises the potency upon attacking an enemy that is not targeting the user, slightly raises the potency of Defense Down, Turns BRV Attack to BRV Attack+ (deals more damage to enemies that don’t target the user) for 6 turns after using Powder Keg.
- 15cp weapon Lust dagger Increases Sneak Attack’s potency and lowers its action delay, grants Small Attack Up for 6 turns upon attacking an enemy that is not targeting Lion.
- 35cp weapon Misericorde increases Powder Keg’s potency and lowers its action delay, increases the potency of Defense Down and extends its duration, grants Small Max BRV Up and Medium Critical Rate Up for 6 turns, grants a probability of inflicting Small Max BRV Down for 6 turns.
BIS DFFOO artifacts – Auron
[Debuff Attack Up ** , Attack +108 , Mighty Banishing Blade **]
- Clvl 5 Brv attack up slightly raises Attack when BRV is over 50%.
- Clvl 15 Debuff attack up slightly raises Attack while an enemy is debuffed.
- Clvl 30 Critical power up slightly raises BRV damage inflicted by critical hits.
- Clvl 54 Debuff boost moderately raises Max BRV while an enemy is debuffed.
- Clvl 55 Banishing blade extend increases the number of hits to 4. Tremendously raises its total potency. Grants Small Attack Up for 6 turns. Turns BRV Attack to BRV Attack+ for 6 turns after using Banishing Blade. BRV Attack+ is a 1-HIT stronger BRV attack.
- Clvl 60 Purgatory extend grants Medium Max BRV Up for 8 turns. Triggers an HP attack if BRV is above 80% Max BRV.
- 15cp weapon Shimmering blade increases Banishing Blade’s potency. Grants Small Max BRV Down for 3 turns.
- 70cp weapon Shiranui moderately increases BRV damage against a single target.
- Delays all targets by 1 turn.
- Afflicts targets with Melee Resistance Down for 3 turns.
- Grants Medium Physical ATK Up for 6 turns.
BIS DFFOO artifacts – Serah
[Etro’s Miracle Boost ** , Attack +108 , Max Brave +330]
- Clvl 15 Debuff attack up slightly raises Attack while an enemy is debuffed.
- Clvl 30 Critical brave gain grants a small amount of BRV after inflicting a critical hit.
- Clvl 40 Debuff speed up slightly raises Speed while an enemy is debuffed.
- Clvl 50 Etro’s Miracle slightly raises Attack and Speed if HP is Max when the final battle starts.
- Clvl 54 Debuff speed up II slightly raises Speed while an enemy is debuffed.
- Clvl 58 Debuff boost all slightly raises all party members’ Max BRV while an enemy is debuffed.
- Clvl 60 Moonlight extend slightly raises the BRV Gain based on Attack. Slightly raises BRV multiplier. Slightly improves the Attack Up buff and grants it to all party members.
- 35cp weapon Amazon bow increases Moonlight’s BRV gain, grants it to allies as well and lowers its action delay. Increases the potency of Attack Up.
- Grants all party members Small Max BRV Up for 3 turns.
BIS DFFOO artifacts – Edgar
[Mighty Drill ** , Attack +108 , Mighty Auto Crossbow **]
- Clvl 5 Auto crossbow slightly raises BRV damage dealt by Auto Crossbow.
- Clvl 30 Brv attack up slightly raises Attack when BRV is over 50%.
- Clvl 40 Debuff speed up slightly raises Speed while an enemy is debuffed.
- Clvl 50 Marshal of the machine division slightly raises Attack for 2 turns when using an HP attack on a Machine-type enemy.
- Clvl 54 Focus attack increases AoE attack potency by 1.6 when there’s only 1 target.
- Clvl 55 Auto crossbow extend Increases auto Bowgun’s max uses by 2.
- Slightly raises its potency and lowers its action delay.
- Moderately raises its potency when used against Machine-type targets.
- Inflicts Sap debuff to all targets for 4 turns.
- Clvl 58 Debuff attack & boost up moderately raises Max BRV and Attack while an enemy is debuffed.
- Clvl 60 Drill extend greatly raises Drill’s potency and lowers its action delay.
- Moderately raises its potency when used against Machine-type targets.
- Slightly improves its Defense Down debuff.
- Inflicts Small Max BRV Down as well.
- 15cp weapon Mythril spear increases the potency of Auto Crossbow and lowers its action delay. Grants Small Max BRV Up and Small Speed Up for 4 turns.
- 15cp weapon Schwarz lance slightly raises all party members’ Max BRV and Attack when an enemy is debuffed.
- 35cp weapon Partisan increases the potency of Drill and lowers its action delay.
- Increases the potency of Defense Down and extends its duration.
- Grants Small Attack Up for 4 turns.
- Turns BRV Attack to BRV Attack+ (Increases its potency and deals more damage to Machines).
- 70cp weapon Trident BRV stolen from the target can overflow up to 120% of Max BRV.
- Deals higher damage if target is a machine.
- Grants Machinery for 6 turns.
- Machinery raises BRV damage dealt based on the number of debuffs on the target.
- Drill ability : Target: 3 turns DEF Down I
BIS DFFOO artifacts – Irvine
[Mighty Scatter Shot ** , Attack +108 , Max Brave +330]
- Clvl 30 Critical power up slightly raises BRV damage inflicted by critical hits.
- Clvl 45 Scatter shot power up slightly raises BRV damage dealt by Scatter Shot.
- Clvl 50 Expert sniper slightly raises Max BRV for 3 turns after breaking an enemy.
- Clvl 54 Debuff attack & boost up slightly raises Max BRV and Attack while an enemy is debuffed.
- Clvl 58 Buff attack & speed up slightly raises Attack and Speed while buffed.
- Clvl 60 Scatter shot extend slightly raises the potency of Scatter Shot.
- Moderately raises BRV damage dealt when there’s only 1 target.
- Extends the duration of Ranged Resistance Down by 1 turn.
- Grants Small Attack Up for 5 turns.
- Turns BRV Attack to BRV Attack+ for 5 turns after using Scatter Shot.
- BRV Attack+ is a 1-HIT stronger BRV attack.
- 15cp weapon Valiant grants Small Max BRV Up for 4 turns.
- 35cp weapon Ulysses increases the potency of Scatter Shot and turns it into an unavoidable attack.
- Raises the success rate of Ranged Resistance Down.
- Grants BRV Regen for 3 turns.
BIS DFFOO artifacts – Garnet
[Mighty Aquamarine Glint ** , Mighty Peridot Thunderflash ** , Attack +108 , Max Brave +330 , A Princess’s Resolve **]
- Clvl 5 Brv speed up slightly raises Speed when BRV is over 50%.
- Clvl 35 Aquamarine Glint power up slightly raises BRV damage dealt by Aquamarine Waterglint.
- Clvl 40 Buff attack up slightly raises Attack while buffed.
- Clvl 45 Peridot Thunderflash power up slightly raises BRV damage dealt by Peridot Thunderflash.
- Clvl 50 A princess’s resolve slightly raises Initial BRV, Max BRV, Attack and Defense if HP is Max when the final battle starts.
- Clvl 54 Buff boost greatly raises Max BRV while buffed.
- Clvl 55 Aquamarine waterglint extend increases the max uses of Aquamarine Waterglint by 1.
- Turns it into a 2-HIT AoE BRV+HP attack and slightly raises its potency.
- Turns HP Attack to Dragon Wave while Water Dragon is active.
- Dragon Wave raises all allies’ BRV based on HP damage dealt (except self).
- Clvl 58 Buff attack & speed up moderately raises Attack and Speed while buffed.
- Clvl 60 Peridot thunderflash extend increases the max uses of Peridot Thunderflash by 1.
- Turns it into a 2-HIT AoE BRV+HP attack and moderately raises its potency.
- Turns HP Attack to Judgement Hammer while Thunder Tsar is active.
- Judgement Hammer raises all party members’ BRV based on Attack before inflicting an HP attack.
- 15cp weapon Stardust rod increases the potency of Aquamarine Waterglint.
- Inflicts Water Resistance Down for 4 turns.
- Grants BRV Regen to all party members for 4 turns and extends Water Dragon’s duration to 4 turns.
- 35cp weapon Healing rod increases the potency of Peridot Thunderflash.
- Inflicts Thunder Resistance Down for 4 turns.
- Grants Small Max BRV Up for 4 turns and extends Thunder Tsar’s duration to 4 turns.
- 70 cp weapon Asura’s rod moderately restores all party members’ HP.
- Raises all party members’ BRV based on Garnet’s Max BRV.
- Grants Sacred Prayer to the party for 10 turns.
- Sacred Prayer grants BRV regen, Enchant Water and Enchant Thunder.
BIS DFFOO artifacts – Celes
[Attack +108 , Max Brave +330 , Mighty Shine Edge **]
- Clvl 45 Target attack up slightly raises Attack upon attacking an enemy that is targeting the user.
- Clvl 54 Buff attack & boost up moderately raises Max BRV and Attack while buffed.
- Clvl 55 Shine Edge extend increases its number of hits to 2.
- Tremendously raises its total potency.
- Raises BRV based on 10% of inflicted HP damage.
- Extends buffs granted by Shine Edge by 2 turns.
- Clvl 58 Buff boost & speed all slightly raises all party members’ Max BRV and Speed while buffed.
- Clvl 60 Runic blade extend moderately raises the BRV Gain based on Initial BRV.
- Turns Magic BRV Absorption to a stackable buff.
- Magic BRV Absorption raises Max BRV based on the number of stacks (max stacks is 5).
- The number of stacks increases by 1 for every absorbed Magic BRV attack.
- Turns HP Attack to HP Attack+ while Magic BRV Absorption is active.
- HP Attack+ is a Magic BRV+HP attack.
- 15cp weapon Crystal sword increases Shine Edge’s potency and grants HP Regen for 4 turns.
- Increases the potency of Max BRV Up and extends its duration.
- 35cp weapon Lightbringer raises the BRV gain of Runic Blade and turns BRV Attack to Ice-elemental BRV Attack+ for 4 turns when the ability is used.
- Grants Small Attack Up for 4 turns and extends the duration of Magic BRV Absorption and Provoke.
- 70cp Stoneblade grants Rune Knight and Medium Attack Up for 5 turns.
- Rune Knight increases Magic Attack, and grants BRV & HP Regen.
- Shine edge ability grants Small Max BRV Up for 2 turns.
BIS DFFOO artifacts – Kain
[Attack +108 , Max Brave +330 , Mighty Gungnir **]
- Clvl 40 Heavenly assault slightly raises Attack upon attacking an enemy that is not targeting the user.
- Clvl 45 Gungnir power up slightly raises BRV damage dealt by Gungnir.
- Clvl 55 Jump lll extend moderately raises the BRV Gain of Jump III.
- Slightly improves the effects of Pride of the Dragoon and extends its duration by 2 turns.
- Moderately raises the potency of Jump.
- Clvl 58 Buff attack& boost up moderately raises Max BRV and Attack while buffed.
- Clvl 60 Gungnir extend increases the number of hits of Gungnir to 2.
- Tremendously raises its total potency.
- BRV stolen from the target can overflow up to 150% of Max BRV.
- 35cp weapon Kain’s lance increases the potency of Gungnir and lowers its action delay.
- Grants Small Max BRV Up and Small Attack Up for 6 turns.
- 70cp weapon Dragoon lance BRV stolen from the target can overflow up to 120% of Max BRV.
BIS DFFOO artifacts – Kuja
[Attack +108 , Max Brave +330 , Mighty Ultima (IX) **]
- Clvl 40 Buff attack up slightly raises Attack while buffed.
- Clvl 50 Soul conductor slightly raises Max BRV and Speed while buffed.
- Clvl 54 Buff speed up slightly raises Speed while buffed.
- Clvl 55 Ring holy extend increases its number of hit to 6.
- Slightly raises its total potency.
- BRV stolen from the target can overflow up to 120% of Max BRV.
- Grants one more Soul Divider stack after using Ring Holy.
- Triggers an HP attack after using Ring Holy+.
- Clvl 58 Buff attack&boost up moderately raises Max BRV and Attack while buffed.
- Clvl 60 Ultima extend turns it to a 9-HIT fully AoE BRV+HP (no random target).
- Grants one more Soul Divider stack after using Ultima (IX).
- Tremendously raises the potency of the second set of Ultima (IX)+ hits.
- 35cp weapon Scintillant cores increases the potency of Ultima (IX) and Ultima (IX)+.
- Grants Small Max BRV Up and Small Magical Attack Up for 5 turns.
- 70cp weapon Turbid cores moderately increases BRV damage against a single target.
- Ring holy grants 2 stacks of Soul Divider.
- Soul Divider raises Max BRV based on the number of stacks and grants BRV Regen.
- Ultima (IX) grants 2 stacks of Soul Divider.
- Soul Divider raises Max BRV based on the number of stacks and grants BRV Regen.
BIS DFFOO artifacts – Palom
[Attack +108 , Max Brave +330 , Mighty Mysidia’s Ice Crystal ** , Buffed Attack **]
- Clvl 10 Critical brv gain grants a small amount of BRV after inflicting a critical hit.
- Clvl 30 Buff boost slightly raises Max BRV while buffed.
- Clvl 40 Back attack slightly raises BRV Damage upon attacking an enemy that is not targeting the user.
- Clvl 45 Mysidi ice crystal power up slightly raises BRV damage dealt by Mysidia’s Ice Crystal.
- Clvl 50 black mage’s talent slightly raises BRV damage inflicted by BRV Attack+ and Dualcast.
- Clvl 54 power of bm attack up moderately raises Attack while Power of Black Magic is active.
- Clvl 55 bluff extend tremendously raises the potency of the BRV Gain based on Attack Power.
- Extends the duration of BRV Attack+ by 6 turns.
- BRV Attack+ changes from 1-HIT to 2-HIT and its potency is moderately raised.
- Clvl 58 Wisdom of bm boost&speed up moderately raises Max BRV and Speed while Wisdom of Black Magic is active.
- Clvl 60 mysidia’s ice crystal extend changes Mysidia’s Ice Crystal /+/++/Great from 1-HIT to 2-HIT.
- In addition to the HP attack on the main target, it will deal 40/60/80/100% damage to other targets depending on the state of the ability.
- Moderately raises Dualcast’s potency.
- 15cp weapon Mysidia’s rod raises the BRV gain of Bluff, Bluff+ and Bluff++.
- Extends the duration of BRV Attack+, increases its potency and lowers its action delay.
- 35cp weapon Faerie rod increases the potency of all variations of Mysidia’s Ice Crystal and that of Wisdom of Black Magic.
- 70cp weapon Stardust rod moderately increases BRV damage against a single target.
- Extends the duration of Power of Black Magic and Wisdom of Black Magic by 3 turns.
- Also extends the duration of BRV Attack+ and Dualcast by 3 turns.
BIS DFFOO artifacts – Maria
[Attack +108 , Max Brave +330 , Mighty Arrow Rain **]
- Clvl 15 Attack proficiency slightly raises Attack up to 10 times after every BRV attack.
- Clvl 25 Arrow rain power up slightly raises BRV damage dealt by Arrow Rain.
- Clvl 35 Trueshot power up slightly raises BRV damage dealt by Trueshot.
- Clvl 50 Rebel army Upon recovering HP, if the healing amount exceeds Max HP, the excess is converted to BRV.
- The BRV value granted is limited to 150% of Initial BRV.
- Clvl 54 buff attack &boost up moderately raises Max BRV and Attack while buffed.
- Clvl 55 Trueshot extend raises all party members’ BRV based on Max BRV.
- Extends the duration of Max BRV Up and BRV Regen by 2 turns.
- Triggers an HP attack when BRV is above 80% Max BRV.
- Clvl 58 buff boost& speed all slightly raises all party members’ Max BRV and Speed while buffed.
- Clvl 60 Arrow rain extend increases Arrow Rain’s number of hits to 2.
- Moderately raises its total potency.
- Extends the duration of Attack Up by 3 turns.
- Grants Small Physical Attack Up to all party members for 6 turns.
- Turns BRV Attack to BRV Attack+ for 6 turns after using Arrow Rain.
- BRV Attack+ is a 1-HIT BRV attack that raises all party members’ BRV based on Attack.
- 15cp weapon Mythril bow grants Small Max BRV Up and BRV Regen for 3 turns.
- 35cp weapon Yoichi’s bow increases the potency of Arrow Rain, raises its HP recovery limit and lowers its action delay.
- Raises inflicted BRV damage when there is only one target.
- Grants Small Attack Up for 3 turns to all party members.
- 70cp weapon Dark Bow inflicts Explosion for 5 turns.
- Explosion steals a certain amount of BRV at the end of the turn.
- Ability BRV Attack+ 1-HIT BRV attack.
- Raises all party members’ BRV based on Attack.
BIS DFFOO artifacts – Quistis
[Attack +108 , Mighty Laser Whip ** , Mighty Degenerator Whip **]
- Clvl 5 Laser whip power up slightly raises BRV damage dealt by Laser Whip.
- Clvl 30 Brv danger attack up slightly raises Attack when BRV is below Initial BRV.
- Clvl 45 Degenerator Whip power up slightly raises BRV damage dealt by Degenerator Whip.
- Clvl 50 The instructor’s education slightly raises Max BRV of all allies for 2 turns after inflicting a debuff.
- Clvl 55 Laser whip extend triggers an HP attack when BRV is over 80% Max BRV.
- HP Attack+ is a 1-HIT melee BRV+HP attack with 120% BRV overflow and low action delay.
- Clvl 58 Debuff attack&boost all moderately raises all party members’ Max BRV and Attack while an enemy is debuffed.
- Clvl 60 Degenerator Whip extend raises all party members’ BRV based on Max BRV after using Degenerator Whip.
- BRV stolen from the target can overflow up to 200% of Max BRV.
- 15cp weapon Chain Whip grants Small Attack Up for 6 turns.
- Turns BRV Attack to BRV Attack+ for 6 turns.
- 70cp weapon Sleipnir’s tail moderately raises BRV damage dealt on targets afflicted with Action Delay Up or Speed Down.
- BRV stolen from the target can overflow up to 150% of Max BRV.
- Triggers an HP attack if BRV is over 100% Max BRV.
- Grants Instructor’s Whip for 6 turns.
- Instructor’s Whip raises Max BRV and Attack.
- Ability HP Attack+ 1-HIT BRV+HP attack with low action delay.
- BRV stolen can overflow up to 120% Max BRV.
- Lasts for 6 turns after using Laser Whip.
BIS DFFOO artifacts – Raijin
[Attack +108 , The Roaring Lightning Boost ** , Mighty Raijin Special **]
- Clvl 15 buff attack up slightly raises Attack while buffed.
- Clvl 25 raijin special power up slightly raises BRV damage dealt by Raijin Special.
- Clvl 40 high tension slightly raises Attack for 3 turns when the battle starts.
- Clvl 50 the roaring lightning slightly raises Initial BRV and Max BRV while in Thunder stance.
- Clvl 54 thunder attack&boost up moderately raises Max BRV and Attack while Thunder stance is active.
- Clvl 55 fist extend slightly raises the potency of Physical Attack Up and extends its duration by 2 turns.
- Clvl 58 thunder attack all slightly raises all party members’ Attack while Thunder stance is active.
- Clvl 60 raijin special extend tremendously raises its total potency.
- Slightly raises the potency of Max BRV Up.
- BRV stolen from the target can overflow up to 150% of Max BRV.
- Slightly raises the potency of BRV Attack+.
- 15cp weapon Raijin’s Club increases the potency of Physical Attack Up, extends its duration and grants it to allies as well.
- 35cp weapon Iron Crush Bar increases the potency of Raijin Special and Raijin Special+ and lowers their action delay.
- Inflicts Thunder Resistance Down for 4 turns.
- Increases the potency of Max BRV Up and extends its duration.
- Extends the duration of Thunder stance.
- Ability Fist grants Small Attack Up for 2 turns.
- Ability Raijin special grants Small Max BRV Up and Thunder stance for 3 turns.
BIS DFFOO artifacts – Fujin
[Attack +108 , Max Brave +330 , Storm & Stress Boost **]
- Clvl 50 storm & stress slightly raises Initial BRV and Max BRV while in Wind stance.
- Clvl 54 wind attack&boost up moderately raises Max BRV and Attack while Wind stance is active.
- Clvl 58 wind boost all slightly raises all party members’ Max BRV while Wind stance is active.
- Clvl 60 Sai extend slightly raises the potency of Attack Up.
- Grants Wind Enchantment to all party members for 6 turns.
- 15cp Fujin’s Chakram moderately raises BRV damage when there is only one target.
- Increases the potency of Speed Up, extends its duration and grants it to allies as well.
- 35cp Dazzling Moonring inflicts Wind Resistance Down for 4 turns.
- Increases the potency of Attack Up and extends its duration.
- Extends the duration of Wind stance.
- Ability Sai grants Small Attack Up and Wind stance for 3 turns.
BIS DFFOO artifacts – Seifer
[Attack +108 , Max Brave +330 , The Eternal Problem Cadet Boost **]
- Clvl 5 no mercy power up slightly raises BRV damage dealt by No Mercy.
- Clvl 10 debuff attack up slightly raises Attack while an enemy is debuffed.
- Clvl 25 bloodfest power up slightly raises BRV damage dealt by Bloodfest.
- Clvl 30 back attack slightly raises BRV Damage upon attacking an enemy that is not targeting the user.
- Clvl 40 debuff boost slightly raises Max BRV while an enemy is debuffed.
- Clvl 50 the eternal problem cadet slightly raises BRV damage when using an AoE
- Clvl 54 debuff attack&boost up moderately raises Max BRV and Attack while an enemy is debuffed.
- Clvl 55 no mercy extend raises its number of hits to 2.
- Slightly raises its total potency.
- Triggers an HP attack when BRV is over 80% Max BRV.
- Turns HP Attack to HP Attack+ for 6 turns after using No Mercy.
- HP Attack+ is a ranged AoE BRV+HP Attack.
- HP damage is divided amongst all targets.
- Clvl 60 bloodfest extend greatly raises its potency.
- BRV stolen from the target can overflow up to 150% of Max BRV.
- Slightly raises the potency of Max BRV Down.
- Grants Sorceress’ Knight for 6 turns.
- Sorceress’ Knight raises Max BRV, Attack and Debuff Success Rate.
- Turns BRV Attack to BRV Attack+ for 6 turns after using Bloodfest.
- BRV Attack+ is a ranged AoE BRV attack that deals more damage to debuffed targets.
- 15cp weapon Hyperion increases No Mercy’s potency and moderately raises BRV damage when there is only one target.
- Grants a medium probability of inflicting Small Attack Down for 6 turns.
- 35cp weapon Imperial increases Bloodfest’s potency and raises BRV damage when there is only one target.
- Increases the potency of Max BRV Down, raises its success rate and extends its duration.
- Grants Small Max BRV Up for 6 turns.
- Ability No Mercy deals more damage when targets are debuffed.
- Ability Bloodfest grants a low probability of inflicting Small Max BRV Down for 3 turns.
- Deals more damage when targets are debuffed.
- Hp attack+ 1-HIT AoE BRV+HP attack.
- Lasts for 6 turns after using No Mercy.
- BRV Attack + 1-HIT AoE BRV attack.
- Deals more damage to debuffed targets.
BIS DFFOO artifacts – Sephiroth
[Attack +108 , Max Brave +330 , One Winged Angel Boost ** , Octoslash Boost **]
- Clvl 10 critical brv gain grants a small amount of BRV after inflicting a critical hit.
- Clvl 35 fervent blow power up slightly raises BRV damage dealt by Fervent Blow.
- Clvl 40 the planet’s life slightly raises Break Bonus earned when gaining Jenova stacks.
- Clvl 45 octoslash power up slightly raises BRV damage dealt by Octaslash.
- Clvl 50 one winged angel slightly raises Initial BRV, Max BRV, Attack and Defense if HP is Max when the final battle starts.
- Clvl 54 jenova attack up moderately raises Attack while Jenova is active.
- Clvl 55 fervent blow extend tremendously raises its potency.
- Deals HP damage every 5 BRV hits.
- Lowers action delay.
- If Jenova is active, grants 2 additional stacks.
- Clvl 58 buff boost&speed up slightly raises Max BRV and Speed while buffed.
- Clvl 60 octoslash extend tremendously raises its potency.
- BRV stolen can overflow up to 150% Max BRV.
- While Jenova is active:
- Turns BRV Attack to BRV Attack+.
- BRV Attack+ is a 5-HIT melee BRV attack with a tremendous potency increase.
- 35cp weapon Masamune increases Octaslash’s potency.
- Raises both its max uses and Jenova’s stack limit by 1.
- Allows Sephiroth to gain an additional Jenova stack if target is broken.
- Raises Max BRV Up and Attack Up based on the number of Jenova stacks.
- 70cp weapon Mako Katana aises BRV based on Attack then inflicts an AoE HP attack.
- Deals 100% HP damage to all enemies.
- Grants 1 stack of “Reunion” for 5 turns (max is 5).
- “Reunion” raises Max BRV and regens BRV based on the number of stacks.
- Ability BRV Attack+ 5-HIT BRV attack.
BIS DFFOO artifacts – Lenna
[Attack +108 , Max Brave +330 , Mighty Rapid Fire ** , Initial Brave +170 **]
- Clvl 5 slightly raises BRV damage dealt by Rapid Fire.
- Clvl 15 slightly raises Speed when BRV is below Initial BRV.
- Clvl 30 grants a small amount of BRV after taking HP damage.
- Clvl 40 slightly raises Initial BRV after mastering an ability.
- Clvl 54 moderately raises Max BRV and Speed while buffed.
- Clvl 55 rapid fire extend
- When using Rapid Fire:
- Moderately raises its potency.
- Grants Small Max BRV Up and Small Attack Up for 4 turns
- When using Rapid Fire+:
- Slightly raises its potency.
- BRV stolen can overflow up to 120% Max BRV.
- Slightly raises the potency of Initial BRV Down (based on the number of hits).
- Improves Max BRV Up and extends the duration by 2 turns.
- Grants Medium Attack Up for 6 turns.
- Clvl 58 moderately raises all party members’ Max BRV and Attack while buffed.
- Clvl 60 When using Wind Drake Arrow/+:
- After the BRV gain based on Initial BRV, triggers a ranged BRV hit.
- Slightly raises the BRV gain based on Initial BRV.
- Extends Wind Drake’s Ward by 2 turns.
- Adds BRV regen to the effects of Wind Drake’s Ward.
- After using Wind Drake Arrow/+:
- Turns BRV Attack to BRV Attack+ for 6 turns.
- BRV Attack+ raises all party members’ BRV based on Initial BRV after the BRV attack.
- 15cp weapon Silver Bow increases the potency of Rapid Fire and Rapid Fire+.
- When Rapid Fire+ is used, increases the potency of Initial BRV Down and Max BRV Up and extends their duration.
- 35cp weapon Hayate Bow when Wind Drake Arrow is used (either version), raises the BRV gain and grants it to all allies, grants Wind Drake’s Ward to all allies, improves its existing effects and adds a BRV Regen effect.
- 70cp weapon Aevis Killer raises all party members’ BRV based on Initial BRV before the BRV hits.
- Moderately raises BRV damage dealt against a single target.
- BRV stolen can overflow up to 120% Max BRV.
- Grants Princess of Tycoon for 6 turns.
- Princess of Tycoon grants BRV regen and raises Initial BRV for all party members.
- Rapid Fire+ grants Small Max BRV Up for 2 turns.
- Inflicts Small Initial BRV Down for 2 turns.
- Wind Drake Arrow raises BRV based on Initial BRV before inflicting an HP attack.
- Wind Drake Arrow+ raises BRV based on Initial BRV before inflicting an HP attack (higher amount).
- BRV Attack+ raises all party members’ BRV based on Initial BRV.
BIS DFFOO artifacts – Cid
[Attack +108 , Max Brave +330 , Mighty Dragon Dive **]
- Clvl 5 slightly raises BRV damage dealt by Hyper Jump.
- Clvl 10 slightly raises Attack while buffed.
- Clvl 15 slightly raises BRV damage during a Chase Sequence.
- Clvl 25 slightly raises BRV damage dealt by Dragon Dive.
- Clvl 40 slightly raises Max BRV while buffed.
- Clvl 54 slightly raises Max BRV and Attack while Jump Gear is active.
- Clvl 55 hyper jump extend when using Hyper Jump:
- Turns to a 3-HIT AoE BRV attack.
- Slightly raises its total potency.
- BRV stolen can overflow up to 150% Max BRV.
- Clvl 58 slightly raises Attack and Speed while Dragon Gear is active.
- Clvl 60 dragon dive extend when using Dragon Dive:
- Turns to a 3-HIT BRV+HP attack.
- Tremendously raises its total potency.
- BRV stolen can overflow up to 150% Max BRV.
- When using Dragon:
- Inflicts a Wind-elemental ranged BRV attack before the HP attack.
- 15cp weapon Slash Lance increases the potency of Hyper Jump and Boost Jump.
- Improves the effects of Jump Gear and extends its duration.
- 35cp weapon Javelin increases Dragon Dive’s potency and allows it to remove one buff from the target.
- Improves the effects of Dragon Gear and extends its duration.
- Raises the HP recovery limit of Dragon.
- Hyper Jump grants Jump Gear for 2 turns and turns BRV Attack to Boost Jump.
- Jump Gear raises Attack and Max BRV.
- Dragon Dive grants Dragon Gear for 2 turns and turns BRV Attack to Dragon.
- Dragon Gear raises Attack and Max BRV.
BIS DFFOO artifacts – Rydia
[Attack +108 , Max Brave +330 , Mist’s Survivor Boost **]
- Clvl 5 slightly raises BRV damage dealt by Flare (IV).
- Clvl 10 slightly raises Max BRV for 1 turn after breaking an enemy.
- Clvl 15 slightly raises Break Bonus earned after breaking an enemy.
- Clvl 25 slightly raises BRV damage dealt by Summon Leviathan.
- Clvl 30 slightly raises Attack while buffed.
- Clvl 50 slightly raises Initial BRV, Max BRV, Attack, Defense and Speed if HP is Max when the final battle starts.
- 15cp weapon Chain Whip increases the potency of Flare (IV).
- Increases the potency of Magical Attack Up and extends its duration.
- 35cp weapon Flame Whip increases the potency of Summon Leviathan and moderately raises BRV damage when there is only one target.
- Increases the potency and extends the duration of Max BRV Up.
- Turns BRV Attack to BRV Attack+ while Water Enchantment is active.
- Flare grants Small Magical Attack Up for 3 turns.
- Summon Leviathan grants Small Max BRV Up to all party members for 3 turns.
- BRV Attack+.
BIS DFFOO artifacts – Kefka
[Attack +108 , Max Brave +330 , The Power of Destruction Boost ** , Mighty Light of Judgment **]
- Clvl 5 slightly raises Attack for 1 turn after using Trine.
- Clvl 10 srants a small amount of BRV after inflicting a critical hit.
- Clvl 15 slightly raises Max BRV while an enemy is debuffed.
- Clvl 25 slightly raises BRV damage dealt by Light of Judgment.
- Clvl 30 slightly raises BRV Damage upon attacking an enemy that is not targeting the user.
- Clvl 50 slightly raises Max BRV and Attack while an enemy is debuffed.
- Clvl 55 trine extend turns Trine to an AoE BRV+HP attack.
- Adds 2 BRV hits after the multiplier is applied.
- Moderately raises BRV damage against a single target.
- BRV stolen can overflow up to 150%.
- Clvl 58 moderately raises Max BRV and Attack while buffed.
- Clvl 60 light of judgment extend moderately raises its potency.
- Moderately raises BRV damage against a single target.
- BRV stolen can overflow up to 150%.
- Grants Medium Attack Up for 6 turns.
- 15cp weapon Jolly Hair Ornament turns BRV Attack to Meteor for 1 use after every Trine use.
- Raises the BRV gain.
- 35cp weapon Mysterious Hair Ornament increases Light of Judgment’s potency.
- Turns BRV Attack to Meteor for 1 use after every Light of Judgment use.
- 70cp weapon Stylish Hair Ornament 3-HIT BRV+HP attack.
- Deals more damage to debuffed targets.
- BRV stolen can overflow up to 150%.
- Turns BRV Attack/Meteor to Meteor+.
- Meteor+ is a 6-HIT stronger magic BRV attack
- Inflicts Ridiculous Clown for 6 turns. Ridiculous Clown lowers Attack, Defense, Speed and deals BRV damage every turn.
- Trine raises BRV by 1.2 before inflicting an HP attack.
BIS DFFOO artifacts – Zack
[Attack +108 , Max Brave +330 , Mighty Rush Assault ** , SOLDIER’s Pride Boost **]
- Clvl 5 slightly raises BRV damage dealt by Chain Slash.
- Clvl 15 slightly raises Attack for 3 turns when the battle starts.
- Clvl 25 slightly raises BRV damage dealt by Rush Assault.
- Clvl 40 slightly raises Attack while an enemy is debuffed.
- Clvl 50 slightly raises Max BRV and Attack if HP is Max when the final battle starts.
- Clvl 54 slightly raises Max BRV and Speed while buffed.
- Clvl 55 chain slash extend When using Chain Slash:
- Moderately raises its potency.
- BRV can overflow up to 120% Max BRV.
- Triggers an HP attack after use.
- Converts 10% HP damage dealt to BRV.
- After using Chain Slash:
- Turns BRV Attack to BRV Attack+ for 6 turns.
- BRV Attack+ has the following effects:
- 2-HIT melee BRV attack.
- Moderate potency boost.
- Clvl 58 moderately raises all party members’ Max BRV and Attack while buffed.
- Clvl 60 rush assault extend When using Rush Assault:
- Deals a 8-HIT set of melee BRV+HP attacks.
- First set is 3-HIT melee BRV+HP attack.
- Second is a 2-HIT melee BRV+HP attack.
- Third is a 3-HIT melee BRV+HP attack.
- Greatly raises its total potency.
- Converts 10% HP damage dealt to BRV.
- After using Rush Assault:
- Turns HP Attack to HP Attack+ for 7 turns.
- HP Attack+ has the following effects:
- Raises BRV based on Max BRV before the HP attack.
- Converts 10% HP damage dealt to BRV.
- 15cp weapon Hardedge increases the potency of Chain Slash.
- Raises further the potency increase when an enemy is targeting Zack.
- Raises the BRV gain.
- 35cp weapon Buster Sword Z Ver. increases the potency of Rush Assault and lowers its action delay.
- Raises further the potency increase when an enemy is targeting Zack.
- Extends the duration of Max BRV Up and increases its potency.
- 70cp weapon Enhanced Sword 6-HIT AoE BRV+HP attack.
- Raises the total potency when an enemy is targeting the user.
- BRV can overflow up to 150% Max BRV.
- Grants BRV Barrier for 4 turns.
- Chain Slash 5-HIT BRV attack.
- Deals more damage when an enemy is targeting the user.
- 8-HIT BRV+HP attack.
- Grants Max BRV Up.
- Deals more damage when an enemy is targeting the user.
Useful databases of Dissidia Final Fantasy: Opera Omnia
- Dissidia Final Fantasy: Opera Omnia (DFFOO) – Global Tier List
- Dissidia Final Fantasy: Opera Omnia – Skill effects database
- Dissidia Final Fantasy: Opera Omnia – Passives database
- Dissidia Final Fantasy: Opera Omnia – Buffs list
- Dissidia Final Fantasy: Opera Omnia – Debuffs list
- Dissidia Final Fantasy: Opera Omnia – Unique buffs list
Special credit: Alfo91