Missions
Clear: 100 Lapis; Cursed Doll (Accessory): 50 MAG, Ice Resist 30%, Confuse Resist -50%
Evoke Esper: 10% Trust Moogle
Complete a chain of 6 or more: Doll’s Eye (Materia): AOE Ice Imperil -40% for 3 turns & 30% Blind/Paralyze/Confuse/Petrify
Deal Fire, Water, Earth, and Light Damage: Dancing Doll (Materia): 30% MAG &
50%Magic Human Killer (25%? Some amount)
General Info
Race: Demon & Spirit
The fight is 2 phases, first fighting 3 Calco and 3 Brina dolls; the second fighting Calcabrina
All are Vulnerable to All Breaks
All have 50% Non-elemental Resistance
Phase one the dolls have much less SPR than DEF; Calcabrina has much less DEF than SPR
They can inflict Poison, Silence, Paralyze, Confusion, Petrify
Bring a ST Provoke Tank (Higher HP/SPR/DEF recommended over Evade, as there is ST Magic attacks) and AOE Magic Cover tank with (buffed totals) 150% Fire/Water/Lightning resists. (if you attack with one of those elements, the boss will imperil it by 50% so you might only need 100% of the other two and 150% of the one you’re attacking with)
Hybrid Damage is recommended to be useful for both phases, or you can go with two damage types (like AOE Magic Chaining with Physical Finisher)
Main fight mechanic revolves around the bosses Countering you so Unit Action Order is Important
Phase 1
Attacking does not generate Esper or LB crysts, so you will either need to bring a summoner who can fill Esper gauge with an ability or grind out Esper orbs phase 2. Also take note if your comp relies on LBs.
The dolls are all ST damage
Their Counters work like this: They counter Physical damage with ST Physical, Magic Damage with ST Magic; these can’t be Provoked but CAN be Covered; they will only counter the first unit to attack them
This means you can have one unit bait all the counters for the turn with an AOE attack as a First Unit Action of the turn and either be Covered or Raised/Reraised
You still need to Provoke their regular ST attacks
That’s about it, bring strong AOE breaks and work your way through them
Phase 2
The main boss has very low DEF similar to Marlboro Queen, but also a 4th of her HP and can be DEF broken further with no innate elemental resistances besides Non-elemental so it’s much easier to One Shot this boss with good Physical Damage
If you can’t, this boss is mostly AOE damage with some ST, and it’s counters are
AOEST, damage based on damage dealt (Physical -> Physical) and land as many times as it was attackedThis boss throws out Fire/Water/Lightning AOE Magic attacks, some with stronger damage and Imperils (-50%) if you attack with that element
No HP Hardlocks; It’s Thresholds are: 80% (AOE 99% HP & All Stat Break -50%), 60% (AOE Tri-element Magic attack & MP Drain), 30% (Both attacks from 80% and 60%), and 20% (Splits into Phase 1 dolls, fight is identical to Phase 1, after 5 turns they will reform into Calcabrina and reset Phase 2, this won’t repeat)
Based on it’s absurd 30% and 20% Thresholds, it’s highly recommended to bring it down from 31% to 0 at the very least
Don’t forget to Evoke an Esper sometime during either fight