After a surprise launch that coincided with the 20th Anniversary of Xbox, Bungie’s multiplayer mode for Halo Infinite has been a popular destination on Xbox Series X and a hub of constructive criticism. Also, a very toxic discourse that saw the Halo Subreddit locked down during the weekend. One aspect of the online shooter that fans want to see improved are the number of modes currently on offer. It turns out that there are 17 default multiplayer modes within the game, as discovered by Redditor WickedSoldier991.

Some of these modes include a mix of old favorites and new modes, such as Attrition, Tactical Slayer, and Elimination. WickedSoldier991 discovered these modes by booting up the PC version of Halo Infinite on Steam when it was set to offline mode, discovering 14 modes that are usually not visible by default. These modes can be saved to your file share and then accessed online, and feature some radically different setups for playing Halo Infinite.

Attrition gives players a limited pool of lives, with each side battling to drop the opposition’s stack of resurrections to zero. Tactical Slayer sees all players stripped of their shields and radars, a mode which community manager John Junyszek previously said on Twitter could be out at the end of the year. These modes also come with their own variants, that tweak the experience with options such as Attrition Dodgeball, adding a little bit more chaos to matchmaking.

If you’re looking to try these modes out for yourself, remember to set Steam to offline mode, start Halo Infinite, and then select the custom game menu. Choose a mode, select Mode Editor, and then press ‘R’ to save a copy.

Here’s the full list of modes that were discovered:

  • Arena: Attrition
  • Arena: Attrition Dodgeball
  • Arena: Elimination
  • Fiesta: Attrition
  • Fiesta: CTF
  • Fiesta: One Flag CTF
  • Fiesta: Strongholds
  • Ranked: Elimination
  • Ranked: One Flag
  • Tactical: Slayer
  • Tactical: Slayer Commandos
  • Tactical: Slayer Manglers
  • Tactical: Slayer Sidekicks
  • Tactical: Slayer Stalker Rifles

Halo Infinite’s campaign launches on December 8, and reviews have already begun going live for that portion of the game.

“Halo Infinite strives to transform what it means to be a Halo game, making Chief into a reluctant father figure for a young and naive AI and putting him into an open-world setting,” critic Jordan Ramee said in his Halo Infinite campaign review. “It turns out that was a risk worth taking for the franchise, as Infinite is an incredible game.”

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Source: Gamespot

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